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<blockquote data-quote="Daeinar" data-source="post: 1088823" data-attributes="member: 3626"><p>I couldn't agree more. The "behind the curtain text" is no leftover from 3.0E. It underwent a significant change.</p><p></p><p>Of course, we cannot tell which one's wrong from the Revision Team's perspective - the sidebar or the table.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /> But the table entry just doesn't make any sense at all.</p><p></p><p>"Multiply higher item cost by 2". Okay... uhmm. Now what... the cost of EACH higher item or only the base item? And isn't that stupid anyway? So you just double the price of the base item, and add as many multiple abilities as you want for the normal price? (well... perhaps it means multiply EACH higher item cost by 2. But that's subject to interpretation, whereas the sidebar is not - it says "each").</p><p></p><p>That'd give you -with a base item of 3k and 10 abilities for 2.5k - a result of 28000 gp.</p><p></p><p>Or you keep the base price (3k) and add 10 items each's price multiplied by 1,5. Result: 40500 gp. That seems to make a whole lot more sense.</p><p></p><p>And we don't have to talk about how stupid the "double higher item cost" formula gets when you just want to add a +2 spot/+2 listen to your +5 vorpal greatsword...<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /> </p><p></p><p>Of course YMMV.</p><p></p><p>Daeinar</p><p></p><p><em>-Have fun, and know the rules before you try to fix them.</em></p></blockquote><p></p>
[QUOTE="Daeinar, post: 1088823, member: 3626"] I couldn't agree more. The "behind the curtain text" is no leftover from 3.0E. It underwent a significant change. Of course, we cannot tell which one's wrong from the Revision Team's perspective - the sidebar or the table.:rolleyes: But the table entry just doesn't make any sense at all. "Multiply higher item cost by 2". Okay... uhmm. Now what... the cost of EACH higher item or only the base item? And isn't that stupid anyway? So you just double the price of the base item, and add as many multiple abilities as you want for the normal price? (well... perhaps it means multiply EACH higher item cost by 2. But that's subject to interpretation, whereas the sidebar is not - it says "each"). That'd give you -with a base item of 3k and 10 abilities for 2.5k - a result of 28000 gp. Or you keep the base price (3k) and add 10 items each's price multiplied by 1,5. Result: 40500 gp. That seems to make a whole lot more sense. And we don't have to talk about how stupid the "double higher item cost" formula gets when you just want to add a +2 spot/+2 listen to your +5 vorpal greatsword...:rolleyes: Of course YMMV. Daeinar [i]-Have fun, and know the rules before you try to fix them.[/i] [/QUOTE]
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