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<blockquote data-quote="reapersaurus" data-source="post: 1089474" data-attributes="member: 1194"><p>Why do you keep using True Strike as an example which obviously would be stupid to propose?</p><p>I agree - I've never heard anyone even remotely ask to get a +20 insight bonus to every action by creating a magic item with continuous True Strike.</p><p></p><p>I'm more referring to other things, like Mage Armor (it's not an enhancement bonus), or Shield (a shield bonus), or Enlarge Person, Entropic Shield, (Exp. Retreat isn't bad), False Life, Shillelegh, etc.</p><p></p><p>There are many low level spells that do not neatly fit into any magic item category other than <strong>Spell Effect, use-activated or continuous</strong>.</p><p><em>Since this is a revised edition, _I_ certainly wouldn't expect the buyers of the rules to have to abstract and guess (in fact, make up rules) for something as obvious and supported in the rule-set as this.</em></p></blockquote><p></p>
[QUOTE="reapersaurus, post: 1089474, member: 1194"] Why do you keep using True Strike as an example which obviously would be stupid to propose? I agree - I've never heard anyone even remotely ask to get a +20 insight bonus to every action by creating a magic item with continuous True Strike. I'm more referring to other things, like Mage Armor (it's not an enhancement bonus), or Shield (a shield bonus), or Enlarge Person, Entropic Shield, (Exp. Retreat isn't bad), False Life, Shillelegh, etc. There are many low level spells that do not neatly fit into any magic item category other than [b]Spell Effect, use-activated or continuous[/b]. [i]Since this is a revised edition, _I_ certainly wouldn't expect the buyers of the rules to have to abstract and guess (in fact, make up rules) for something as obvious and supported in the rule-set as this.[/i] [/QUOTE]
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