Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
3.5e Module Train Wreck / Opinion Thread
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DragonLancer" data-source="post: 5421961" data-attributes="member: 11868"><p>Vow of Poverty is broken. Live and learn. Never allow this feat.</p><p></p><p></p><p></p><p>I had a similar situation a few years back when I ran Shackled City. Sometimes players just get it into their heads that because they are the player characters, that they are above the law and can do what they want. </p><p></p><p></p><p></p><p>It's your job to second guess them. It's part of being a DM. If you don't second guess how can you add plot elements that are relevant to them or your plot? </p><p></p><p></p><p></p><p>1. If this was my game, this player would not be returning to the table next session. Simple as. That attitude (and not just the "gay construct" comment) is not good playing. Se my above comment about players seeing themselves as better than they are. He may be one of the heroes but there are always bigger fish out there.</p><p></p><p>2. To be fair, it is an intelligent creature and could have. They may be beings of dedicated Law but a better way of handling the situation could have been to have it ask for the scroll first and then see whether violence was nessecary. Maybe these individuals could have track down the target of the contract?</p><p></p><p>3. A trip is an aggressive action if not an attack. If someone did that to you or I out of the blue, we'd certainly see it as such.</p><p></p><p>4. No, they did. A clever party might have cast divinations and/or followed the individual to learn what was going on.</p><p></p><p></p><p></p><p></p><p>I think, by sounds of it, you have quite a good game there. I think your players, or at least one of them, needs to re-evaluate their attitudes and ways of problem solving. I'd get them together away from the game, get some coffee and something to eat, and talk it over. Find out what they expect from the game and explain what you want to get out of it. Find a common ground.</p></blockquote><p></p>
[QUOTE="DragonLancer, post: 5421961, member: 11868"] Vow of Poverty is broken. Live and learn. Never allow this feat. I had a similar situation a few years back when I ran Shackled City. Sometimes players just get it into their heads that because they are the player characters, that they are above the law and can do what they want. It's your job to second guess them. It's part of being a DM. If you don't second guess how can you add plot elements that are relevant to them or your plot? 1. If this was my game, this player would not be returning to the table next session. Simple as. That attitude (and not just the "gay construct" comment) is not good playing. Se my above comment about players seeing themselves as better than they are. He may be one of the heroes but there are always bigger fish out there. 2. To be fair, it is an intelligent creature and could have. They may be beings of dedicated Law but a better way of handling the situation could have been to have it ask for the scroll first and then see whether violence was nessecary. Maybe these individuals could have track down the target of the contract? 3. A trip is an aggressive action if not an attack. If someone did that to you or I out of the blue, we'd certainly see it as such. 4. No, they did. A clever party might have cast divinations and/or followed the individual to learn what was going on. I think, by sounds of it, you have quite a good game there. I think your players, or at least one of them, needs to re-evaluate their attitudes and ways of problem solving. I'd get them together away from the game, get some coffee and something to eat, and talk it over. Find out what they expect from the game and explain what you want to get out of it. Find a common ground. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
3.5e Module Train Wreck / Opinion Thread
Top