Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
3.5e Monster NPC gear
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Oryan77" data-source="post: 6431100" data-attributes="member: 18701"><p>NPC wealth is figured out by adding the Hit Die, Level Adjustment, and any class levels to determine the ECL. You use the NPC ECL to determine how much wealth he has.</p><p></p><p>I do as others have said and just gear the NPC up however I want. What you really want to focus on if you are worried about game balance and PC wealth is to look at the big picture. Keep an eye on the PCs current wealth at each level, and just make sure they get enough treasure to stay within the appropriate value of wealth. It really doesn't matter if your NPCs have more or less wealth as long as the PCs are within the range that you want them to be in after looting. If the PCs are low on loot, then add more loot to another encounter. If they have too much loot, then lower the loot given out in the next few encounters.</p><p></p><p>For situations where I don't want to equip an NPC with lots of magic items, but I don't want him to be underpowered because he lacks items that he probably should have, I just adjust ability scores to compensate. Rather than giving my NPC rogue a Dex boosting magic item, I'll just raise his ability score that amount of points. If he should have a +1 weapon and I only want him to have a masterwork weapon, I might boost his Str score up.</p><p></p><p>Try not to get hung up on these sorts of details because at the end of the day, it <strong>really</strong> isn't going to make or break your game. If you check your PC wealth every so often to make sure they have the kind of wealth you want them to have, you are good to go. And an NPC lacking items or having more items isn't going to effect your encounter much unless you are doing something really drastic.</p></blockquote><p></p>
[QUOTE="Oryan77, post: 6431100, member: 18701"] NPC wealth is figured out by adding the Hit Die, Level Adjustment, and any class levels to determine the ECL. You use the NPC ECL to determine how much wealth he has. I do as others have said and just gear the NPC up however I want. What you really want to focus on if you are worried about game balance and PC wealth is to look at the big picture. Keep an eye on the PCs current wealth at each level, and just make sure they get enough treasure to stay within the appropriate value of wealth. It really doesn't matter if your NPCs have more or less wealth as long as the PCs are within the range that you want them to be in after looting. If the PCs are low on loot, then add more loot to another encounter. If they have too much loot, then lower the loot given out in the next few encounters. For situations where I don't want to equip an NPC with lots of magic items, but I don't want him to be underpowered because he lacks items that he probably should have, I just adjust ability scores to compensate. Rather than giving my NPC rogue a Dex boosting magic item, I'll just raise his ability score that amount of points. If he should have a +1 weapon and I only want him to have a masterwork weapon, I might boost his Str score up. Try not to get hung up on these sorts of details because at the end of the day, it [b]really[/b] isn't going to make or break your game. If you check your PC wealth every so often to make sure they have the kind of wealth you want them to have, you are good to go. And an NPC lacking items or having more items isn't going to effect your encounter much unless you are doing something really drastic. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
3.5e Monster NPC gear
Top