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General Tabletop Discussion
D&D Older Editions
[3.5e] Movement, squares, facing, reach and squeezing
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<blockquote data-quote="Plane Sailing" data-source="post: 1001810" data-attributes="member: 114"><p>Just quoted James because I want to reinforce this point. The space is the amount of space it needs for *fighting effectively* </p><p></p><p>They can move through narrower spaces, but at half speed and with a -4 penalty to attack and AC if they have to fight in a narrow space.</p><p></p><p>So two lancers galloping side by side down a 10ft corridor are going to have to gallop at half the speed of one on its own - which seems reasonable.</p><p></p><p>Incidentally, the purple worm as an example is 5ft diameter, 80ft long and has a fighting space of 20ft (with a 15ft reach). This fighting space would normally be coiled, but the DMG does contain rules for things like this fighting out of holes.</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 1001810, member: 114"] Just quoted James because I want to reinforce this point. The space is the amount of space it needs for *fighting effectively* They can move through narrower spaces, but at half speed and with a -4 penalty to attack and AC if they have to fight in a narrow space. So two lancers galloping side by side down a 10ft corridor are going to have to gallop at half the speed of one on its own - which seems reasonable. Incidentally, the purple worm as an example is 5ft diameter, 80ft long and has a fighting space of 20ft (with a 15ft reach). This fighting space would normally be coiled, but the DMG does contain rules for things like this fighting out of holes. Cheers [/QUOTE]
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Community
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[3.5e] Movement, squares, facing, reach and squeezing
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