Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
3.5e/PF/OGL Low-Magic Campaign Resources and Ideas
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 9518415" data-attributes="member: 4937"><p>Another thing to think about is making sure that if you are going to have a low magic setting you don't have a lot of easy access game breaking magic. So, for example, "Fly" gets bumped up to a 4th level spell in my game. Most other flying related magic is also likewise a level higher. Teleport in my game has a range limit of 1 mile per caster level. So it can still do quite broken things at short range but one thing it can't as easily do is long distance travel. I also assume the existence of defensive "lair" type spells that are at least the counter of low level offensive spells. Again, one of the risks of assuming a "low magic campaign" is ending up with a high magic campaign where the PCs have a lot of magic in a low magic setting with no counters or defenses.</p><p></p><p>I should also suggest in line with the "How bad is necromancy?" suggestion, that I run an extremely harsh setting in the legal sense. Necromancy, diablerie (conjuring evil monsters or making pacts with evil monsters), and mind control are considered crimes almost universally punishable by death. Civilizations that wouldn't break your fingers, cut out your tongue and burn you at the stake for casting "Charm Person" are far rarer than ones that would. Likewise, of the four main spellcasting classes in my game world - wizards, clerics, shamans, and sorcerers - only wizards and clerics are considered licit magic users. Shamans and sorcerers are generally considered witches, and sorcerers are generally not even considered people and have no legal protection or rights.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 9518415, member: 4937"] Another thing to think about is making sure that if you are going to have a low magic setting you don't have a lot of easy access game breaking magic. So, for example, "Fly" gets bumped up to a 4th level spell in my game. Most other flying related magic is also likewise a level higher. Teleport in my game has a range limit of 1 mile per caster level. So it can still do quite broken things at short range but one thing it can't as easily do is long distance travel. I also assume the existence of defensive "lair" type spells that are at least the counter of low level offensive spells. Again, one of the risks of assuming a "low magic campaign" is ending up with a high magic campaign where the PCs have a lot of magic in a low magic setting with no counters or defenses. I should also suggest in line with the "How bad is necromancy?" suggestion, that I run an extremely harsh setting in the legal sense. Necromancy, diablerie (conjuring evil monsters or making pacts with evil monsters), and mind control are considered crimes almost universally punishable by death. Civilizations that wouldn't break your fingers, cut out your tongue and burn you at the stake for casting "Charm Person" are far rarer than ones that would. Likewise, of the four main spellcasting classes in my game world - wizards, clerics, shamans, and sorcerers - only wizards and clerics are considered licit magic users. Shamans and sorcerers are generally considered witches, and sorcerers are generally not even considered people and have no legal protection or rights. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
3.5e/PF/OGL Low-Magic Campaign Resources and Ideas
Top