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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
3.5e/PF/OGL Low-Magic Campaign Resources and Ideas
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<blockquote data-quote="_Michael_" data-source="post: 9520020" data-attributes="member: 7045276"><p>Thank you! I'm actually going to revise and expand it a bit more. So much is still up in the air, and I only have about 15% of the main continent mapped. The problem with that is, I had about half of it done, and it's super-detailed, but I wanted to zoom in a bit and go section by section. I'm actually compiling short 1 page descriptions of all the cities and towns, too, just to put a few named NPCs in that characters are most likely to encounter, with options to fill in the rest by GMs. I'll definitely keep you posted if you like, but it's liable to be a rough draft quality pending further revisions. </p><p></p><p>I don't know if anyone is aware, but there are a few excellent books out there for low-magic side adventure stuff. One off the top of my head (and sitting on my shelf) is called, <em>Tournaments, Fairs, and Taverns,</em> and I love it's rules for jousts and other games found at carnivals and fairs. I love that not everything has to revolve around high magic in order to make a compelling adventure, too. Dark Furies Publishing has some nice stuff, too--their Masterwork Maps series are gorgeously illustrated. I only wish they were in color.</p></blockquote><p></p>
[QUOTE="_Michael_, post: 9520020, member: 7045276"] Thank you! I'm actually going to revise and expand it a bit more. So much is still up in the air, and I only have about 15% of the main continent mapped. The problem with that is, I had about half of it done, and it's super-detailed, but I wanted to zoom in a bit and go section by section. I'm actually compiling short 1 page descriptions of all the cities and towns, too, just to put a few named NPCs in that characters are most likely to encounter, with options to fill in the rest by GMs. I'll definitely keep you posted if you like, but it's liable to be a rough draft quality pending further revisions. I don't know if anyone is aware, but there are a few excellent books out there for low-magic side adventure stuff. One off the top of my head (and sitting on my shelf) is called, [I]Tournaments, Fairs, and Taverns,[/I] and I love it's rules for jousts and other games found at carnivals and fairs. I love that not everything has to revolve around high magic in order to make a compelling adventure, too. Dark Furies Publishing has some nice stuff, too--their Masterwork Maps series are gorgeously illustrated. I only wish they were in color. [/QUOTE]
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D&D Older Editions, OSR, & D&D Variants
3.5e/PF/OGL Low-Magic Campaign Resources and Ideas
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