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3.5E Psionics Handbook official-type info
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<blockquote data-quote="GravyFingerz" data-source="post: 1033020" data-attributes="member: 77"><p>Maybe some things, but I wouldn't count it. Though he would probably take the whole experience of working with 3rd edition mechanics and psionics to create a stronger, more cohesive system ...</p><p></p><p>that's just like magic</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p>EDIT: Don't get me wrong, I like the psionics system. I know it to be the most balanced set of psionics rules to ever graze a D&D book. My problem with it is, they weakened it too much (however, in some cases, it has proven to be stronger than magic), and it isn't a skills and feats system.</p><p></p><p>A compromise in my mind would be to work the powers like the One Power in the Wheel of Time d20 book. Basically, the more power points you spend on a power, the more effect it gives you. I've always liked that idea and I would be tickled pink if they did it that way.</p></blockquote><p></p>
[QUOTE="GravyFingerz, post: 1033020, member: 77"] Maybe some things, but I wouldn't count it. Though he would probably take the whole experience of working with 3rd edition mechanics and psionics to create a stronger, more cohesive system ... that's just like magic :( EDIT: Don't get me wrong, I like the psionics system. I know it to be the most balanced set of psionics rules to ever graze a D&D book. My problem with it is, they weakened it too much (however, in some cases, it has proven to be stronger than magic), and it isn't a skills and feats system. A compromise in my mind would be to work the powers like the One Power in the Wheel of Time d20 book. Basically, the more power points you spend on a power, the more effect it gives you. I've always liked that idea and I would be tickled pink if they did it that way. [/QUOTE]
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