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3.5e Ranger... Little Improvement But Still...
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<blockquote data-quote="Ranger REG" data-source="post: 935754" data-attributes="member: 533"><p>After reading the summary on the main page of <a href="http://www.enworld.org" target="_blank">EN World</a>, I like what I see, particularly their combat path that will begin at 2nd class level (to ease the front-loading problem), but I still have a gripe about armor restriction that goes with it. Personally, it should be removed and left behind in the last millenium and the 2nd edition ruleset. A rogue, a cleric, a poor hit-die wizards could use heavy armor (when proficiency is acquired) and still shoot a bow, or fight with two weapons at no penalty.</p><p></p><p>And last time I checked, ranger is still a combat-oriented class. AFAIC, heavier armor will still pose a problem when it comes to subterfuge/stealth skills that are useful for a ranger hunting his or her prey, but it should not pose a problem for combat abilities.</p><p></p><p>Now, unless I am missing something, I may have to houserule this.</p><p></p><p>P.S. I have yet to hear of any 3.5e change to the "wilderness hunter/survivalist" aspect of the Ranger (tracking, favorite enemy, animal empathy, etc.).</p></blockquote><p></p>
[QUOTE="Ranger REG, post: 935754, member: 533"] After reading the summary on the main page of [url=www.enworld.org]EN World[/url], I like what I see, particularly their combat path that will begin at 2nd class level (to ease the front-loading problem), but I still have a gripe about armor restriction that goes with it. Personally, it should be removed and left behind in the last millenium and the 2nd edition ruleset. A rogue, a cleric, a poor hit-die wizards could use heavy armor (when proficiency is acquired) and still shoot a bow, or fight with two weapons at no penalty. And last time I checked, ranger is still a combat-oriented class. AFAIC, heavier armor will still pose a problem when it comes to subterfuge/stealth skills that are useful for a ranger hunting his or her prey, but it should not pose a problem for combat abilities. Now, unless I am missing something, I may have to houserule this. P.S. I have yet to hear of any 3.5e change to the "wilderness hunter/survivalist" aspect of the Ranger (tracking, favorite enemy, animal empathy, etc.). [/QUOTE]
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3.5e Ranger... Little Improvement But Still...
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