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(3.5e) Stacking Special Abilities on Weapons
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<blockquote data-quote="Xakk" data-source="post: 5677952" data-attributes="member: 88355"><p>Not that kind of card.</p><p>Well...</p><p></p><p><em>Burning Cinder Fury of Crimson Chaos Fire</em> - This <em>+1 Furious, Maiming, Flaming Burst Handaxe</em> glows red with intense heat, shedding light as a torch. On a successful hit, it deals 5d4 fire damage and ignites the target on fire. (Reflex negates.) The <em>Maiming</em> enchantment on this weapon also applies both to the bonus damage from the <em>Flaming Burst</em> enchantment, and the normal critical damage. CL 8th, Craft MA&A, <em>Combust, Fireball</em>, MP: 101,000 gp.</p><p></p><p>Of course half of those words were so unrelated they didn't really need this treatment, jsut translation into an approximate individual enhancement. But the above is what I meant.</p><p> It can work even if you don't want to stack, really: A player who wants a real iconic weapon can throw a couple enhancements, or even just a damage value and type, at their DM; Who can mix them up like the above and throw back a market price, or toss it in the next loot pile if they feel generous. A +1d6 fire weapon is called a flaming weapon; A +3d6 fire weapon is called a <em>Molten Steel Blade</em>, frex.</p></blockquote><p></p>
[QUOTE="Xakk, post: 5677952, member: 88355"] Not that kind of card. Well... [I]Burning Cinder Fury of Crimson Chaos Fire[/I] - This [I]+1 Furious, Maiming, Flaming Burst Handaxe[/I] glows red with intense heat, shedding light as a torch. On a successful hit, it deals 5d4 fire damage and ignites the target on fire. (Reflex negates.) The [I]Maiming[/I] enchantment on this weapon also applies both to the bonus damage from the [I]Flaming Burst[/I] enchantment, and the normal critical damage. CL 8th, Craft MA&A, [I]Combust, Fireball[/I], MP: 101,000 gp. Of course half of those words were so unrelated they didn't really need this treatment, jsut translation into an approximate individual enhancement. But the above is what I meant. It can work even if you don't want to stack, really: A player who wants a real iconic weapon can throw a couple enhancements, or even just a damage value and type, at their DM; Who can mix them up like the above and throw back a market price, or toss it in the next loot pile if they feel generous. A +1d6 fire weapon is called a flaming weapon; A +3d6 fire weapon is called a [I]Molten Steel Blade[/I], frex. [/QUOTE]
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