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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
3.5e Swordsage questions.
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<blockquote data-quote="StreamOfTheSky" data-source="post: 5471469" data-attributes="member: 35909"><p>You can also re-ready or refresh maneuvers, so potentially more than once/encounter. As I mentioned in the other thread, SS has the worst maneuver refresh mechanic of the 3 adept classes: foll round action for 1 maneuver back. But the Adaptive Style feat lets you re-ready your maneuvers in just one full round action, which means you get them ALL back, so anyone going far in Swordsage would consider it a required feat. Since you're only getting like a half dozen maneuvers it may not be worth it for you, though.</p><p></p><p>Also look at Distracting Ember, level 1 Desert Wind. Gives you a flanking buddy for 1 round as a swift action, so there's another full attack SA you can gain.</p><p></p><p>Regarding Shadow Stride...I don't get it. You're a throwing build. Yeah, sneak attack is 30 ft only, but if you can take a move action to teleport 50 ft into melee, you could also just walk up 30 ft with that move action and attack from range. If you were 65-80 ft away exactly, I guess Shadow Stride would make a difference, but that's a pretty specific distance range (and once you get boots of striding and springing for speed 40, that band where Shadow Stride makes a difference becomes very tiny).</p><p></p><p>And yes, your stance has no bearing on what maneuvers you can use. Other than Stone Dragon maneuvers and stances only functioning while you're on the ground (so any maneuver that involved jumping or flying would probably end a stone dragon stance and any stance that had you hovering off the ground, like some Desert Wind and Shadow Hand ones, would make stone dragon maneuvers unavailable), you can do whatever you like.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 5471469, member: 35909"] You can also re-ready or refresh maneuvers, so potentially more than once/encounter. As I mentioned in the other thread, SS has the worst maneuver refresh mechanic of the 3 adept classes: foll round action for 1 maneuver back. But the Adaptive Style feat lets you re-ready your maneuvers in just one full round action, which means you get them ALL back, so anyone going far in Swordsage would consider it a required feat. Since you're only getting like a half dozen maneuvers it may not be worth it for you, though. Also look at Distracting Ember, level 1 Desert Wind. Gives you a flanking buddy for 1 round as a swift action, so there's another full attack SA you can gain. Regarding Shadow Stride...I don't get it. You're a throwing build. Yeah, sneak attack is 30 ft only, but if you can take a move action to teleport 50 ft into melee, you could also just walk up 30 ft with that move action and attack from range. If you were 65-80 ft away exactly, I guess Shadow Stride would make a difference, but that's a pretty specific distance range (and once you get boots of striding and springing for speed 40, that band where Shadow Stride makes a difference becomes very tiny). And yes, your stance has no bearing on what maneuvers you can use. Other than Stone Dragon maneuvers and stances only functioning while you're on the ground (so any maneuver that involved jumping or flying would probably end a stone dragon stance and any stance that had you hovering off the ground, like some Desert Wind and Shadow Hand ones, would make stone dragon maneuvers unavailable), you can do whatever you like. [/QUOTE]
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