D&D 3E/3.5 (3.5e) Travel domain granted power question

Theo R Cwithin

I cast "Baconstorm!"
For reference, here's the text to the Travel domain granted power:
SRD said:
Travel Domain
Granted Powers
For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds).
I've highlighted the word magical, because that makes it sound like it excludes mundane effects (eg, underwater, normal spider webs, grappling, paralytic poisons, etc). I'd always just assumed it was effectively "gain the beefits of FoM for X rounds per day", but looking at this wording just now has tripped me up.

So the questions: Is this granted power really limited to only magical effects? How do you interpret this?

Thanks!
 

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I take it to mean being affected with the freedom of movement spell for x rounds per day since it says "as if you were affected by the FoM spell...".

The FoM spell also says something similar "The spell enables you or a creature you touch to move and attack normally for the duration of the spell, even under the infuence of magic that usually impedes movement..."
 



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