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(3.5e) Treasure per Experience Variant
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<blockquote data-quote="the Jester" data-source="post: 5715042" data-attributes="member: 1210"><p>The fundamental divide between the dm and the players is that the players decide what their characters do. IMHO it is absolutely not the dm's place to intervene when the pcs want to divide or sell treasure or the dead guy's gear. </p><p></p><p>None of the stuff I bolded in your quote above even has anything to do with dividing treasure, so I'm not sure what its relevance is. You have a greedy player trying to adjudicate his own begging (the dm's place is to adjudicate the rules), a spellcaster who wants to get eaten by a dragon (unless you're suggesting that it is somehow unfair for the pc to suffer the consequences of his or her actions) and a player who wants to get extra starting gear (again, if anything this would be up to the dm, not the player). In none of those cases are you telling the players what their character can or cannot do, you are either adjudicating the results of their actions or telling them, "No, you don't get to start with free flying mounts just because you want to". In any case, those are all the dm's proper place, whereas telling the players that they must divide up treasure as you indicate is not.</p></blockquote><p></p>
[QUOTE="the Jester, post: 5715042, member: 1210"] The fundamental divide between the dm and the players is that the players decide what their characters do. IMHO it is absolutely not the dm's place to intervene when the pcs want to divide or sell treasure or the dead guy's gear. None of the stuff I bolded in your quote above even has anything to do with dividing treasure, so I'm not sure what its relevance is. You have a greedy player trying to adjudicate his own begging (the dm's place is to adjudicate the rules), a spellcaster who wants to get eaten by a dragon (unless you're suggesting that it is somehow unfair for the pc to suffer the consequences of his or her actions) and a player who wants to get extra starting gear (again, if anything this would be up to the dm, not the player). In none of those cases are you telling the players what their character can or cannot do, you are either adjudicating the results of their actions or telling them, "No, you don't get to start with free flying mounts just because you want to". In any case, those are all the dm's proper place, whereas telling the players that they must divide up treasure as you indicate is not. [/QUOTE]
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