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3.5e -- What REALLY needed fixing?
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<blockquote data-quote="Ahnehnois" data-source="post: 4372398" data-attributes="member: 17106"><p>(I'm considering 3.5 as including most supplements, not just core)</p><p></p><p>-Inequality among the six ability scores.</p><p>-Some high-level spells are too powerful</p><p>-Infinite possibility spells (polymorph and related)</p><p>-Caster save DCs too complicated</p><p>-Casters don't have at-will powers (at least not until warlock, etc.)</p><p>-No class defense bonus (related to this: confusion between ref saves and AC)</p><p>-Damage doesn't cause harm (i.e. you're fine until you start dying)</p><p>-Healing is too easy (with and without magic)</p><p>-Resurrection is too easy</p><p>-Magic Item dependency</p><p>-Complicated buff spells</p><p>-Dead levels</p><p>-Prestige class proliferation</p><p>-Skills don't advance unless you advance them</p><p>-Not enough skill points to spread around</p><p>-Racial inequality (in the sense that half-elves suck, I mean)</p><p>-Race doesn't influence the character as much at high levels</p><p>-Races often suck for their "favored class" (see elven wizards)</p><p>-There's just too many rules</p><p></p><p></p><p>Many of these problems are either unavoidable (see last entry) or are dealt with in 4e (with varying results, IMO)</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 4372398, member: 17106"] (I'm considering 3.5 as including most supplements, not just core) -Inequality among the six ability scores. -Some high-level spells are too powerful -Infinite possibility spells (polymorph and related) -Caster save DCs too complicated -Casters don't have at-will powers (at least not until warlock, etc.) -No class defense bonus (related to this: confusion between ref saves and AC) -Damage doesn't cause harm (i.e. you're fine until you start dying) -Healing is too easy (with and without magic) -Resurrection is too easy -Magic Item dependency -Complicated buff spells -Dead levels -Prestige class proliferation -Skills don't advance unless you advance them -Not enough skill points to spread around -Racial inequality (in the sense that half-elves suck, I mean) -Race doesn't influence the character as much at high levels -Races often suck for their "favored class" (see elven wizards) -There's just too many rules Many of these problems are either unavoidable (see last entry) or are dealt with in 4e (with varying results, IMO) [/QUOTE]
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