Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
[3.5e] What's the most broken character under the new rules?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Pielorinho" data-source="post: 1022111" data-attributes="member: 259"><p>Human Druid9/Ftr1</p><p>Feats:</p><p>Natural Spell</p><p>EWP: Spike Chain</p><p>Combat Reflexes</p><p>Combat Expertise</p><p>Improved Trip</p><p>Power Attack</p><p></p><p>Technique: get your wizard friend to cast item on a masterwork huge spiked chain, so you can carry it around. When it's time to battle, wildshape into a dire ape and cast animal growth and cat's grace on yourself. Activate the huge spiked chain. Your reach is now 30'. You get 4 AoOs per round, which you can use on anyone trying to move within your huge threatened zone, to trip them (touch attack at +18, str check at +22). If you succeed, you get a free attack against them at +22, for (if I understand the rules for huge weapons) 3d6+15 points of damage. Against many opponents, you can safely power attack for 6, raising your damage to 3d6 + 24, or 34 points on average.</p><p></p><p>And, of course, you get two normal attacks each round. This will probably result in your gaining 6 attacks per round, which should almost all be used to trip opponents and/or attack prone opponents. Assuming you hit with all of your +16 attacks, that's 204 points of damage a round.</p><p></p><p>Adding in equipment can make this build more powerful. You'll note that we're houseruling wildshape pretty heavily.</p><p>Daniel</p><p>(with much thanks to Spider for this horrendous idea)</p></blockquote><p></p>
[QUOTE="Pielorinho, post: 1022111, member: 259"] Human Druid9/Ftr1 Feats: Natural Spell EWP: Spike Chain Combat Reflexes Combat Expertise Improved Trip Power Attack Technique: get your wizard friend to cast item on a masterwork huge spiked chain, so you can carry it around. When it's time to battle, wildshape into a dire ape and cast animal growth and cat's grace on yourself. Activate the huge spiked chain. Your reach is now 30'. You get 4 AoOs per round, which you can use on anyone trying to move within your huge threatened zone, to trip them (touch attack at +18, str check at +22). If you succeed, you get a free attack against them at +22, for (if I understand the rules for huge weapons) 3d6+15 points of damage. Against many opponents, you can safely power attack for 6, raising your damage to 3d6 + 24, or 34 points on average. And, of course, you get two normal attacks each round. This will probably result in your gaining 6 attacks per round, which should almost all be used to trip opponents and/or attack prone opponents. Assuming you hit with all of your +16 attacks, that's 204 points of damage a round. Adding in equipment can make this build more powerful. You'll note that we're houseruling wildshape pretty heavily. Daniel (with much thanks to Spider for this horrendous idea) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
[3.5e] What's the most broken character under the new rules?
Top