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[3.5E] Will Warriors be on equal footing with casters?
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<blockquote data-quote="Steverooo" data-source="post: 711692" data-attributes="member: 9410"><p><strong>High-level Fighters</strong></p><p></p><p>Well, I'm one of those people who has seen seventh level fighter-types unable to do ANYTHING in combat against a magical foe... even with a +3 sword! Hopefully, the DR changes will help to take care of that.</p><p></p><p>The problem that I see is that Fighters don't cast spells, and Rangers' are basically useless for solving problems. Fighters can only affect a foe if they can live long enough to get to them... or use a long range missile weapon!</p><p></p><p>I have seen too many modules with various situations that can only be resolved by magic. Since Fighters can't cast magic...</p><p></p><p>In order for Fighters (especially) to be useful at higher levels, they need Ioun stones full of spells, magical swords and armors, magic items which increase Non-Fortitude saves, magic items which allow them to cast spells...</p><p></p><p>In other words, their class abilities don't cut it.</p><p></p><p>So what can be done?</p><p></p><p>Well, you <em>could</em> give them spell use (like most of the 3e classes). Yuck, huh? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> You could beef them up with magic items, or give them anti-magical powers (the latter being the 1e Barbarian's fortè, removed in 3e). You could give them Leadership and a coterie of lower-level fighters to command... Or, you could give them tactical skills to give them advantages in higher level combats.</p><p></p><p>Exactly what would work I don't know... The <em>problem</em>, as I see it, is; "Only a fool goes to a gunfight without a gun." -- or in this case, only a Fighter goes to a magical free-for-all without magic. Whether a Fighter can do 500 HP/round isn't really the issue. A <em>Wall of Force</em> or similar will stop her, cold, with no way around it. So will <em>Hold Person</em> or a host of other spells. Raising the Will saves might help, some, but not solve the problem.</p><p></p><p>IMHO. YMMV.</p><p></p><p>(Edit: Typo!)</p></blockquote><p></p>
[QUOTE="Steverooo, post: 711692, member: 9410"] [b]High-level Fighters[/b] Well, I'm one of those people who has seen seventh level fighter-types unable to do ANYTHING in combat against a magical foe... even with a +3 sword! Hopefully, the DR changes will help to take care of that. The problem that I see is that Fighters don't cast spells, and Rangers' are basically useless for solving problems. Fighters can only affect a foe if they can live long enough to get to them... or use a long range missile weapon! I have seen too many modules with various situations that can only be resolved by magic. Since Fighters can't cast magic... In order for Fighters (especially) to be useful at higher levels, they need Ioun stones full of spells, magical swords and armors, magic items which increase Non-Fortitude saves, magic items which allow them to cast spells... In other words, their class abilities don't cut it. So what can be done? Well, you [I]could[/I] give them spell use (like most of the 3e classes). Yuck, huh? :p You could beef them up with magic items, or give them anti-magical powers (the latter being the 1e Barbarian's fortè, removed in 3e). You could give them Leadership and a coterie of lower-level fighters to command... Or, you could give them tactical skills to give them advantages in higher level combats. Exactly what would work I don't know... The [I]problem[/I], as I see it, is; "Only a fool goes to a gunfight without a gun." -- or in this case, only a Fighter goes to a magical free-for-all without magic. Whether a Fighter can do 500 HP/round isn't really the issue. A [I]Wall of Force[/I] or similar will stop her, cold, with no way around it. So will [I]Hold Person[/I] or a host of other spells. Raising the Will saves might help, some, but not solve the problem. IMHO. YMMV. (Edit: Typo!) [/QUOTE]
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[3.5E] Will Warriors be on equal footing with casters?
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