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D&D Older Editions, OSR, & D&D Variants
[3.5E] Will Warriors be on equal footing with casters?
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<blockquote data-quote="Henry" data-source="post: 866229" data-attributes="member: 158"><p>Let's not get too hot under the collar here, folks. It doesn't do to tell each other how stupid or ridiculous they are. Besides, this argument is not by any means old.</p><p></p><p></p><p>Now, my perspective is a bit different, in that I believe that each class should have one strong area and several weak ones. Anyone who is purely one class is going to have some numerous holes in their defenses - and given the original design philosophy of Dungeons and Dragons, this is as it should be.</p><p></p><p>I wish to point out one mistake that I think some are making in declaring Clerics and Wizards stronger fighters than Fighters are: They assume that given a certain set of circumstances that are true in their experiences, certain classes are just as strong as others in the same circumstance.</p><p></p><p>No one can deny that Fighters are poorer at social interaction than Bards and Rogues in general. But claiming that Sorcerers and Wizards are as good as fighters in combat ignores circumstances such as:</p><p></p><p>*Lack of rest between combats - Fighters excel here over mages.</p><p>*Melee Combat - Sorcerers and Wizards cannot stand in Melee combat as long as Fighters can, nor are they as high in AC without using most of their wealth towards this purpose.</p><p>*Ambushes - in most circumstances, fighters are no less defended in a surprise combat than when prepared. A mage who has not prepared for a combat frequently spends several critical rounds activating their magical defenses while the fighters are already set to go.</p><p>*Adverse magical situations - everyone will agree that a mage without magic is dead in the water, and in wild magic or dead-magic areas, a fighter will fulfill his role mroe effectively than a mage will fulfill his.</p><p></p><p>There are some spells that break this paradigm - Haste being one large offender. A hasted mage getting a +4 AC at most times in combat, and combined with shield and mage armor, with the extra action putting them to double effectiveness in spells, expands the role that mages are supposed to fill a little too far.</p><p></p><p>In optimized conditions, a mage is quite powerful, but situations always abound in D&D campaigns where one class or class type is disadvantaged, and DM's can easily fall into the trap of doing one thing, one way, all the time (such as allowing circumstances that let players pick their battles at all times, or mages never encoutnering anti-magic in any form.) In these instances, a certain experience will be true, but it still doesn't make it right for all instances.</p></blockquote><p></p>
[QUOTE="Henry, post: 866229, member: 158"] Let's not get too hot under the collar here, folks. It doesn't do to tell each other how stupid or ridiculous they are. Besides, this argument is not by any means old. Now, my perspective is a bit different, in that I believe that each class should have one strong area and several weak ones. Anyone who is purely one class is going to have some numerous holes in their defenses - and given the original design philosophy of Dungeons and Dragons, this is as it should be. I wish to point out one mistake that I think some are making in declaring Clerics and Wizards stronger fighters than Fighters are: They assume that given a certain set of circumstances that are true in their experiences, certain classes are just as strong as others in the same circumstance. No one can deny that Fighters are poorer at social interaction than Bards and Rogues in general. But claiming that Sorcerers and Wizards are as good as fighters in combat ignores circumstances such as: *Lack of rest between combats - Fighters excel here over mages. *Melee Combat - Sorcerers and Wizards cannot stand in Melee combat as long as Fighters can, nor are they as high in AC without using most of their wealth towards this purpose. *Ambushes - in most circumstances, fighters are no less defended in a surprise combat than when prepared. A mage who has not prepared for a combat frequently spends several critical rounds activating their magical defenses while the fighters are already set to go. *Adverse magical situations - everyone will agree that a mage without magic is dead in the water, and in wild magic or dead-magic areas, a fighter will fulfill his role mroe effectively than a mage will fulfill his. There are some spells that break this paradigm - Haste being one large offender. A hasted mage getting a +4 AC at most times in combat, and combined with shield and mage armor, with the extra action putting them to double effectiveness in spells, expands the role that mages are supposed to fill a little too far. In optimized conditions, a mage is quite powerful, but situations always abound in D&D campaigns where one class or class type is disadvantaged, and DM's can easily fall into the trap of doing one thing, one way, all the time (such as allowing circumstances that let players pick their battles at all times, or mages never encoutnering anti-magic in any form.) In these instances, a certain experience will be true, but it still doesn't make it right for all instances. [/QUOTE]
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[3.5E] Will Warriors be on equal footing with casters?
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