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3.5E wizard build for old newbie
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<blockquote data-quote="Humanaut" data-source="post: 4582977" data-attributes="member: 49498"><p>Just a thought.</p><p> </p><p>I like Spell Foc(Evoc), make your spells harder to resist and can lead to PrC like Focused Specialist (CM) where Gr. Spell Focus is a bonus feat.</p><p> </p><p>Looking ahead, perhaps the MM Sculpt Spell (CArc) would be nice to shape your Evocation spells. +1 adjustment only, and if you follow with another Feat: MM School Focus (Evoc) from CM, then 3/day you can reduce MM costs by 1 for Evoc spells. If that is your Wizard 5 bonus feat and level 6 feat combo, then your Lightning Bolts can burst like Fireballs, your Color Sprays too... "free" 3 times a day.</p><p> </p><p>Boosting your DC's with Spell Focus, is good for evokers, along with Spell Penetration vs the Spell Resistance as you get to higher levels. The Spell Assay Resistance is also good against that.</p><p> </p><p>Also, Energy Subsitution (CArc) after you know another MM, mix up your damage.</p><p> </p><p>Too, for some flavah, the Reserve Feats (CM) allow you continous use of minor blasting with an energy of your choice. Might be sub-optimal at higher levels, but it's unlimited, and at low levels might still be better than a bow at close ranges.</p><p> </p><p>my two cp</p></blockquote><p></p>
[QUOTE="Humanaut, post: 4582977, member: 49498"] Just a thought. I like Spell Foc(Evoc), make your spells harder to resist and can lead to PrC like Focused Specialist (CM) where Gr. Spell Focus is a bonus feat. Looking ahead, perhaps the MM Sculpt Spell (CArc) would be nice to shape your Evocation spells. +1 adjustment only, and if you follow with another Feat: MM School Focus (Evoc) from CM, then 3/day you can reduce MM costs by 1 for Evoc spells. If that is your Wizard 5 bonus feat and level 6 feat combo, then your Lightning Bolts can burst like Fireballs, your Color Sprays too... "free" 3 times a day. Boosting your DC's with Spell Focus, is good for evokers, along with Spell Penetration vs the Spell Resistance as you get to higher levels. The Spell Assay Resistance is also good against that. Also, Energy Subsitution (CArc) after you know another MM, mix up your damage. Too, for some flavah, the Reserve Feats (CM) allow you continous use of minor blasting with an energy of your choice. Might be sub-optimal at higher levels, but it's unlimited, and at low levels might still be better than a bow at close ranges. my two cp [/QUOTE]
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