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General Tabletop Discussion
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3 book models vs. 1 book models.
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<blockquote data-quote="Klaus" data-source="post: 3562445" data-attributes="member: 607"><p>Ditch summoned monsters in favor of something like the Astral Construct (i.e., you pick up the stats). Like the shapeshifting druid variant of the PHBII, where the exact form is irrelevant, the stats won't change.</p><p></p><p>I vastly prefer the 3-book format of D&D to the 1-book format of other games. You simply can't cram 3 books into one without leaving lots of information out (in D&D this would mean only 1/3 of the monsters, spells, magic items, etc). Even moreso if you factor in the PHBII and DMGII.</p><p></p><p>Plus, the 1-book format won't likely stay 1 book for long. V:tM had all those clanbooks and "city by night" books. Shadowrun had the Grimoire, the Street Samurai Catalogue, Beyond the Shadows, the books to expand the rigger, decker, etc, plus the setting books.</p></blockquote><p></p>
[QUOTE="Klaus, post: 3562445, member: 607"] Ditch summoned monsters in favor of something like the Astral Construct (i.e., you pick up the stats). Like the shapeshifting druid variant of the PHBII, where the exact form is irrelevant, the stats won't change. I vastly prefer the 3-book format of D&D to the 1-book format of other games. You simply can't cram 3 books into one without leaving lots of information out (in D&D this would mean only 1/3 of the monsters, spells, magic items, etc). Even moreso if you factor in the PHBII and DMGII. Plus, the 1-book format won't likely stay 1 book for long. V:tM had all those clanbooks and "city by night" books. Shadowrun had the Grimoire, the Street Samurai Catalogue, Beyond the Shadows, the books to expand the rigger, decker, etc, plus the setting books. [/QUOTE]
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