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General Tabletop Discussion
*TTRPGs General
3 book models vs. 1 book models.
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<blockquote data-quote="drothgery" data-source="post: 3562938" data-attributes="member: 360"><p>I think I'd come down in favor of 1 book.</p><p></p><p>How to get there?</p><p>From the PHB</p><p>- shrink the core class section; only include cleric, fighter, rogue, noble, and wizard (leave others for expansions)</p><p>- shrink the skill list by consolidating it substantially</p><p>- cut the spell list without mercy (spells are over 120 pages in the 3.5 PHB)</p><p></p><p>From the DMG</p><p>- cut out most of the 'fluff'</p><p>- consolidate adept, aristocrat, commoner, expert, and warrior into a single NPC class</p><p>- cut the PrC list to 3-5 PrCs, mostly to demonstrate the concept (because WotC wants to sell expansions)</p><p>- cut the magic item section without mercy (magic items are about 70 pages in the DMG); eliminate artifacts, specific weapons/armors or most modifiers, tables for wands and scrolls, consolidate staves into wands, eliminate rods, elminate about 3/4 of wonderous items as stuff PCs never use</p><p></p><p>From the MM</p><p>- only include a small section of common and/or iconic monsters; a few monstrous humanoids, a few giants, a few dragons, some fiends, some celestials, some fey, some undead, and some of the iconic weird stuff (mind flayers, beholders, etc.) and guidelines for scaling them.</p></blockquote><p></p>
[QUOTE="drothgery, post: 3562938, member: 360"] I think I'd come down in favor of 1 book. How to get there? From the PHB - shrink the core class section; only include cleric, fighter, rogue, noble, and wizard (leave others for expansions) - shrink the skill list by consolidating it substantially - cut the spell list without mercy (spells are over 120 pages in the 3.5 PHB) From the DMG - cut out most of the 'fluff' - consolidate adept, aristocrat, commoner, expert, and warrior into a single NPC class - cut the PrC list to 3-5 PrCs, mostly to demonstrate the concept (because WotC wants to sell expansions) - cut the magic item section without mercy (magic items are about 70 pages in the DMG); eliminate artifacts, specific weapons/armors or most modifiers, tables for wands and scrolls, consolidate staves into wands, eliminate rods, elminate about 3/4 of wonderous items as stuff PCs never use From the MM - only include a small section of common and/or iconic monsters; a few monstrous humanoids, a few giants, a few dragons, some fiends, some celestials, some fey, some undead, and some of the iconic weird stuff (mind flayers, beholders, etc.) and guidelines for scaling them. [/QUOTE]
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