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General Tabletop Discussion
*TTRPGs General
3 book models vs. 1 book models.
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<blockquote data-quote="Imaro" data-source="post: 3563304" data-attributes="member: 48965"><p>Well Blue Rose has a monster section. What exactly is the purpose of bringing up the companion? Is D&D only a complete game with PHB II & DMG II? Why is Blue Rose incomplete without the companion?</p><p> </p><p></p><p></p><p></p><p>OK, once again...what? There's feats, and new spells and etc. in the completes that would be of vast utility, the question is do I need them all to have a complete playable game? There are weapons in the nWoD core...but there's a book called armory that goes into more depth and gives more options(kinda like the arms and equipment guide for 3.5)...how does this make the game unplayable without it? Is D&D unplayable without the arms and equipment guide?</p><p></p><p>And there were no rules for advancement in the PHB...see that's something that's necessary.</p><p></p><p></p><p></p><p> </p><p></p><p>It's not complete, because it's a point-buy...generic system and you have to set the power level? Yet it gives all the tools you need to do this? This makes no sense, you're arguing it's not complete because it's a different type of game than D&D. This has nothing to do with having a one book core for D&D. It seems like some type of commentary on universal point-buy systems...maybe?</p><p></p><p>And D&D is not a point-buy system, it's a hybrid class-based and point-based...It also isn't universal. In other words their apples and oranges.</p><p></p><p></p><p></p><p>Like...Angel rpg....No</p><p>Like...Witchcraft...No</p><p>Like...Scion...No</p><p>Like...Unknown Armies...No</p><p>Like...BESM...No</p><p>Like...Stormbringer 5th ed....No</p><p>Like...Call of Cthulhu...No</p><p>Like...Kult...No</p><p>Like...Seventh Seal...No</p><p>Like...Qin:The Warring States...No</p><p>Do I really need to keep going?</p><p></p><p>I think it's better to say some books have seperate equipment books and seperate monster books.</p><p></p><p> </p><p></p><p>If something is optional it doesn't have to, (maybe even shouldn't be), in the core rulebook.</p><p></p><p></p><p></p><p></p><p>No your point seems to be...one book games can't be complete because they make supplements for them and they try to sell them to you...yet D&D does the same thing and has 3 books for a core...so no I don't get your point.</p></blockquote><p></p>
[QUOTE="Imaro, post: 3563304, member: 48965"] Well Blue Rose has a monster section. What exactly is the purpose of bringing up the companion? Is D&D only a complete game with PHB II & DMG II? Why is Blue Rose incomplete without the companion? OK, once again...what? There's feats, and new spells and etc. in the completes that would be of vast utility, the question is do I need them all to have a complete playable game? There are weapons in the nWoD core...but there's a book called armory that goes into more depth and gives more options(kinda like the arms and equipment guide for 3.5)...how does this make the game unplayable without it? Is D&D unplayable without the arms and equipment guide? And there were no rules for advancement in the PHB...see that's something that's necessary. It's not complete, because it's a point-buy...generic system and you have to set the power level? Yet it gives all the tools you need to do this? This makes no sense, you're arguing it's not complete because it's a different type of game than D&D. This has nothing to do with having a one book core for D&D. It seems like some type of commentary on universal point-buy systems...maybe? And D&D is not a point-buy system, it's a hybrid class-based and point-based...It also isn't universal. In other words their apples and oranges. Like...Angel rpg....No Like...Witchcraft...No Like...Scion...No Like...Unknown Armies...No Like...BESM...No Like...Stormbringer 5th ed....No Like...Call of Cthulhu...No Like...Kult...No Like...Seventh Seal...No Like...Qin:The Warring States...No Do I really need to keep going? I think it's better to say some books have seperate equipment books and seperate monster books. If something is optional it doesn't have to, (maybe even shouldn't be), in the core rulebook. No your point seems to be...one book games can't be complete because they make supplements for them and they try to sell them to you...yet D&D does the same thing and has 3 books for a core...so no I don't get your point. [/QUOTE]
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