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General Tabletop Discussion
*TTRPGs General
3 book models vs. 1 book models.
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<blockquote data-quote="Dannyalcatraz" data-source="post: 3567006" data-attributes="member: 19675"><p>I don't have my HERO tomes in front of me (I'm on someone else's computer), but as I recall, each Champions/HERO book has included at least a few opponents ready to run. On the fly, you can use them as templates.</p><p></p><p>Need a zombie for your Fantasy HERO campaign? Take a "brick" and drop the STR and any power that requires the superhuman STR you just dropped. For a Golem don't change anything.</p><p></p><p>Need a spellcaster? Find an NPC with a Multipower or EC and call him a "Wizard."</p><p></p><p>However, you are correct in that 1-book games DO tend to short the purchaser on ready-made options as compared to multi-book games. There are clearly fewer foes listed in HERO 5th Ed (OK, in all of the various Champions/HERO core books combined) than in the Monster Manual.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 3567006, member: 19675"] I don't have my HERO tomes in front of me (I'm on someone else's computer), but as I recall, each Champions/HERO book has included at least a few opponents ready to run. On the fly, you can use them as templates. Need a zombie for your Fantasy HERO campaign? Take a "brick" and drop the STR and any power that requires the superhuman STR you just dropped. For a Golem don't change anything. Need a spellcaster? Find an NPC with a Multipower or EC and call him a "Wizard." However, you are correct in that 1-book games DO tend to short the purchaser on ready-made options as compared to multi-book games. There are clearly fewer foes listed in HERO 5th Ed (OK, in all of the various Champions/HERO core books combined) than in the Monster Manual. [/QUOTE]
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3 book models vs. 1 book models.
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