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3 Classic Settings Coming To 5E?
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<blockquote data-quote="Kobold Avenger" data-source="post: 8092647" data-attributes="member: 779"><p>Spelljammer had it's own distinct campaign setting and metaplot, much like how Planescape had it's own distinct setting and plot materials.</p><p></p><p>Sure the big thing about Spelljammer was about travelling around space in magical ships. But it had it's own (proto) factions, the Rock of Bral as a campaign hub, various space empires, and it's plot involving the Unhuman Wars. Actually I'd like to see how they'd deal with the Inhuman War with a new revisionist outlook which was a conflict with the upstart Scro leading Orcs and Goblinoids in a war against the Elven Imperial Navy. It was a quite a black and white conflict back then, so I'd like to see how they'd have that plot now with their recent ideas on how humanoids would be more nuanced.</p></blockquote><p></p>
[QUOTE="Kobold Avenger, post: 8092647, member: 779"] Spelljammer had it's own distinct campaign setting and metaplot, much like how Planescape had it's own distinct setting and plot materials. Sure the big thing about Spelljammer was about travelling around space in magical ships. But it had it's own (proto) factions, the Rock of Bral as a campaign hub, various space empires, and it's plot involving the Unhuman Wars. Actually I'd like to see how they'd deal with the Inhuman War with a new revisionist outlook which was a conflict with the upstart Scro leading Orcs and Goblinoids in a war against the Elven Imperial Navy. It was a quite a black and white conflict back then, so I'd like to see how they'd have that plot now with their recent ideas on how humanoids would be more nuanced. [/QUOTE]
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