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3 Classic Settings Coming To 5E?
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<blockquote data-quote="Sword of Spirit" data-source="post: 8207049" data-attributes="member: 6677017"><p>I think the best choice for the other two should be Dark Sun and Spelljammer.</p><p></p><p>Dark Sun needs a full psionics system, large bestiary, and other crunch to work. As a genre resource (since they want settings to also function as genre resources for those who don't use the setting itself as is), post-apocalyptic isn't terribly popular right now, so they're likely to spin something else into it.</p><p></p><p>Spelljammer also needs a decent bestiary and setting mechanics. As a genre resource, space opera works.</p><p></p><p>These would make sense as the choices based on a combination of designer comments, past precedent, and logical value.</p><p></p><p>Which of course means we will actually get one of those, but be very unlikely to get both, because they seem to be on some sort of kick of "keeping fans guessing" rather than just doing what makes the most sense all around. (I find that attitude annoying in this day and age. Just make products based on the combination of what the fans want and what is best for the game. Don't try to be clever and creatively flirty or whatever you want to call it.)</p><p></p><p>Dragonlance has the upcoming books in its favor, but cleaves close to a baseline D&D experience and has little enough crunch needed that it could be released in a pamphlet. It has little to offer as a genre resource.</p><p></p><p>Greyhawk literally <em>is</em> the base D&D experience, so it has no reason for a full hardcover setting other than if they have a particular story they want to do with it.</p><p></p><p>Mystara's patchwork quilt is an odd one, and given we have Eberron, I think being "pulp fantasy" isn't going to be strong enough for genre appeal. They could however do something completely innovative with it and end up picking it.</p><p></p><p>Planescape kind of already exists anyway, since it started being woven into the core D&D experience back in 3e. So despite the fact that I run Planescape, I think it's a bad choice for an independent setting book at this point (in a few years it might not be).</p><p></p><p>Most likely the one that isn't Dark Sun or Spelljammer, will be something unexpected, like one of those settings most people have never heard of and/or based on licensed IP from 1e that most people didn't know was ever a D&D thing.</p><p></p><p>Or Birthright. While I'd prefer <em>both</em> Dark Sun and Spelljammer because they are most needed, since they are unlikely to both happen, Birthright with mass combat, domain building/management, would be a pleasant option, with a "Game of Thrones" feel serving as the genre resource.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 8207049, member: 6677017"] I think the best choice for the other two should be Dark Sun and Spelljammer. Dark Sun needs a full psionics system, large bestiary, and other crunch to work. As a genre resource (since they want settings to also function as genre resources for those who don't use the setting itself as is), post-apocalyptic isn't terribly popular right now, so they're likely to spin something else into it. Spelljammer also needs a decent bestiary and setting mechanics. As a genre resource, space opera works. These would make sense as the choices based on a combination of designer comments, past precedent, and logical value. Which of course means we will actually get one of those, but be very unlikely to get both, because they seem to be on some sort of kick of "keeping fans guessing" rather than just doing what makes the most sense all around. (I find that attitude annoying in this day and age. Just make products based on the combination of what the fans want and what is best for the game. Don't try to be clever and creatively flirty or whatever you want to call it.) Dragonlance has the upcoming books in its favor, but cleaves close to a baseline D&D experience and has little enough crunch needed that it could be released in a pamphlet. It has little to offer as a genre resource. Greyhawk literally [I]is[/I] the base D&D experience, so it has no reason for a full hardcover setting other than if they have a particular story they want to do with it. Mystara's patchwork quilt is an odd one, and given we have Eberron, I think being "pulp fantasy" isn't going to be strong enough for genre appeal. They could however do something completely innovative with it and end up picking it. Planescape kind of already exists anyway, since it started being woven into the core D&D experience back in 3e. So despite the fact that I run Planescape, I think it's a bad choice for an independent setting book at this point (in a few years it might not be). Most likely the one that isn't Dark Sun or Spelljammer, will be something unexpected, like one of those settings most people have never heard of and/or based on licensed IP from 1e that most people didn't know was ever a D&D thing. Or Birthright. While I'd prefer [I]both[/I] Dark Sun and Spelljammer because they are most needed, since they are unlikely to both happen, Birthright with mass combat, domain building/management, would be a pleasant option, with a "Game of Thrones" feel serving as the genre resource. [/QUOTE]
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