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3 Classic Settings Coming To 5E?
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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 8207056" data-attributes="member: 11760"><p>They could roll Spelljammer and Planescape into a single book on adventuring in alien realms. Neither group of fans would be thrilled, but it'd be a quick way to cover the planes and the phlogiston, along with enhanced vehicle rules, new lineages and subclasses, and lots of interesting magic and monsters.</p><p></p><p>Give it the Ghosts of Saltmarsh treatment, with a one-book version of the War of the Lance, with the Kender subrace and other player-facing content in the front of the book.</p><p></p><p>I honestly think bringing these back in forms other than big setting books is most likely, because three setting books in a single year seems like a lot for the market. But a Mordenkainen's-style book featuring the planes and space isn't that, nor is a big adventure compilation.</p><p></p><p>Where do you get Mystara being pulp fantasy? It's a hodgepodge of different tones and settings, but outside of the Hollow World or arguably the Voyages of the Princess Ark, it's a lot happier and shinier than pulp. Ierendi has Fantasy Magnum, PI, and Fantasy Fantasy Island, for instance. Karameikos is as close to D&D baseline as anything set outside of the City of Greyhawk suburbs can be. And Glantri, the other major center of Mystara play, is scheming wizards in a canal city -- again, not exactly Conan.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 8207056, member: 11760"] They could roll Spelljammer and Planescape into a single book on adventuring in alien realms. Neither group of fans would be thrilled, but it'd be a quick way to cover the planes and the phlogiston, along with enhanced vehicle rules, new lineages and subclasses, and lots of interesting magic and monsters. Give it the Ghosts of Saltmarsh treatment, with a one-book version of the War of the Lance, with the Kender subrace and other player-facing content in the front of the book. I honestly think bringing these back in forms other than big setting books is most likely, because three setting books in a single year seems like a lot for the market. But a Mordenkainen's-style book featuring the planes and space isn't that, nor is a big adventure compilation. Where do you get Mystara being pulp fantasy? It's a hodgepodge of different tones and settings, but outside of the Hollow World or arguably the Voyages of the Princess Ark, it's a lot happier and shinier than pulp. Ierendi has Fantasy Magnum, PI, and Fantasy Fantasy Island, for instance. Karameikos is as close to D&D baseline as anything set outside of the City of Greyhawk suburbs can be. And Glantri, the other major center of Mystara play, is scheming wizards in a canal city -- again, not exactly Conan. [/QUOTE]
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