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3 Classic Settings Coming To 5E?
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<blockquote data-quote="Urriak Uruk" data-source="post: 8209246" data-attributes="member: 7015558"><p>I don't want to step on any toes (I know you are a huge Mystara fan, and are working on an incredible setting book for the setting), but this is not a cohesive theme. Most of the 5E settings (with the notable exception of Forgotten Realms) can be boiled down to a one-or-two sentence explanation of "What adventures you would run here."</p><p></p><p>I'm not sure the same can be said for Mystara, at least not without overlapping with settings like Forgotten Realms or Greyhawk, which polls suggest are generally more popular than Mystara. I find it pretty unlikely that WotC has any clear idea of how to publish Mystara for 5E unless they try to fixate it on a theme, or will even try.</p><p></p><p>And although Mearls description of Mystara is not accurate (it's far too broad a setting for such a generalization), I think there is a perception that this is what Mystara was like. The most popular iteration of Mystara is probably the arcade game, which definitely leans in to a very colorful, almost JRPG style of fantasy.</p><p></p><p>[ATTACH=full]133320[/ATTACH]</p><p></p><p>And I do think there is a niche of nostalgia for '90s fantasy. These arcade games of the era, and games like Final Fantasy Tactics, Fire Emblem, and Dragon Quest, share a lot in common for artistic style. I do think a rebrand of Mystara might be able to capture that essence in the bottle, even though it wouldn't really be the same as its original conception.</p></blockquote><p></p>
[QUOTE="Urriak Uruk, post: 8209246, member: 7015558"] I don't want to step on any toes (I know you are a huge Mystara fan, and are working on an incredible setting book for the setting), but this is not a cohesive theme. Most of the 5E settings (with the notable exception of Forgotten Realms) can be boiled down to a one-or-two sentence explanation of "What adventures you would run here." I'm not sure the same can be said for Mystara, at least not without overlapping with settings like Forgotten Realms or Greyhawk, which polls suggest are generally more popular than Mystara. I find it pretty unlikely that WotC has any clear idea of how to publish Mystara for 5E unless they try to fixate it on a theme, or will even try. And although Mearls description of Mystara is not accurate (it's far too broad a setting for such a generalization), I think there is a perception that this is what Mystara was like. The most popular iteration of Mystara is probably the arcade game, which definitely leans in to a very colorful, almost JRPG style of fantasy. [ATTACH type="full"]133320[/ATTACH] And I do think there is a niche of nostalgia for '90s fantasy. These arcade games of the era, and games like Final Fantasy Tactics, Fire Emblem, and Dragon Quest, share a lot in common for artistic style. I do think a rebrand of Mystara might be able to capture that essence in the bottle, even though it wouldn't really be the same as its original conception. [/QUOTE]
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