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3 feats for my knight
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<blockquote data-quote="Dandu" data-source="post: 6764307" data-attributes="member: 85158"><p>Take Combat Expertise. Drop Iron Will and Indomitable Soul for Improved Trip and Knock Down, to capitalize on your Knight ability to make terrain you threaten treated as difficult terrain, ideally with a reach weapon. Improved Trip grants you a free attack every time you trip someone, while Knock Down lets you make a trip attempt every time you hit someone and deal 10 or more points of damage. It does appear that you can hit someone, trip them, and then hit them again. This can be further expanded on with Combat Reflexes + <a href="http://dndtools.pw/feats/players-handbook-ii--80/robilars-gambit--2465/" target="_blank">Robiliar's Gambit</a> or Combat Expertise + Dodge + <a href="http://dndtools.pw/feats/complete-warrior--61/karmic-strike--1708/" target="_blank">Karmic Strike</a>, which grants you an AoO every time someone attacks you. Since you also get Shield Ally, you can force attacks to target you, then take AoOs against the enemy, then trip them, then hit them again.</p><p></p><p>Get Iron Will back via an <a href="http://www.minmaxboards.com/index.php?topic=6248.0" target="_blank">Oytugh Hole</a>. Indomitable Soul only works against Mind Affecting or Fear abilities, so it's not as generally useful as Steadfast Determination or Iron Will. Besides, you need to increase your offensive capabilities.</p><p></p><p>If you aren't wedded to the Knight class, change to Crusader from ToB. Or just take levels in Crusader after you get Bulwark of Defense at third level. I believe they get a maneuver that functions like Shield Ally, so you won't miss out on anything. Even if you don't want to take levels in Crusader, you can take the feat <a href="http://dndtools.pw/feats/tome-of-battle-the-book-of-nine-swords--88/martial-study--1879/" target="_blank">Martial Study</a> for the White Raven school of maneuvers, which grants you Diplomacy as a class skill.</p><p></p><p>if you don't mind me asking, how did you get an item familiar? I thought those were for spellcasters.</p></blockquote><p></p>
[QUOTE="Dandu, post: 6764307, member: 85158"] Take Combat Expertise. Drop Iron Will and Indomitable Soul for Improved Trip and Knock Down, to capitalize on your Knight ability to make terrain you threaten treated as difficult terrain, ideally with a reach weapon. Improved Trip grants you a free attack every time you trip someone, while Knock Down lets you make a trip attempt every time you hit someone and deal 10 or more points of damage. It does appear that you can hit someone, trip them, and then hit them again. This can be further expanded on with Combat Reflexes + [URL="http://dndtools.pw/feats/players-handbook-ii--80/robilars-gambit--2465/"]Robiliar's Gambit[/URL] or Combat Expertise + Dodge + [URL="http://dndtools.pw/feats/complete-warrior--61/karmic-strike--1708/"]Karmic Strike[/URL], which grants you an AoO every time someone attacks you. Since you also get Shield Ally, you can force attacks to target you, then take AoOs against the enemy, then trip them, then hit them again. Get Iron Will back via an [URL="http://www.minmaxboards.com/index.php?topic=6248.0"]Oytugh Hole[/URL]. Indomitable Soul only works against Mind Affecting or Fear abilities, so it's not as generally useful as Steadfast Determination or Iron Will. Besides, you need to increase your offensive capabilities. If you aren't wedded to the Knight class, change to Crusader from ToB. Or just take levels in Crusader after you get Bulwark of Defense at third level. I believe they get a maneuver that functions like Shield Ally, so you won't miss out on anything. Even if you don't want to take levels in Crusader, you can take the feat [URL="http://dndtools.pw/feats/tome-of-battle-the-book-of-nine-swords--88/martial-study--1879/"]Martial Study[/URL] for the White Raven school of maneuvers, which grants you Diplomacy as a class skill. if you don't mind me asking, how did you get an item familiar? I thought those were for spellcasters. [/QUOTE]
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