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<blockquote data-quote="UnknownAtThisTime" data-source="post: 5435455" data-attributes="member: 94582"><p>I feel qualified to weigh in.</p><p> </p><p>I am DMing it for a three player party. We just started Fore Forest, so we are only 3-4 character levels in, so take it with a grain of salt. Also, as DM, I play loose and fast with rules and dice roles. <em>Shhhhhh.</em></p><p> </p><p>The players and I did NOT want to run more than one character each. We've done that before, and just did not want to do it this time.</p><p> </p><p>I have made no changes to encounters, other than adjusting the XP number by changing or removing a monster here and there to make it level appropriate for the reduced party size. As example, I think I replaced two skirmishers with 2 minions for a battle to remain in the XP budget but still portray a full encounter. I found this much easier than altering creatures stats themselves, messing with extra Aps, etc.</p><p> </p><p>There was also a battle where I pulled punches when I saw they were overmatched not through bad dice or bad strategy, but through bad judgement on my part.</p><p> </p><p>As to the NPCs, it IS an NPC heavy affair (a great thing), at least so far. I have no interest in runnign DM-NPCs though, so I am minimizing them where I can, and hand waving them out when I can't.</p><p> </p><p>Summarry: The path is too good to pass up over fears of a three party group. Just go in knowing you will need to look at encounter XP and creature numbers. It was not a great deal of effort to do this. Much more effort to wrap my head around the intricate and detailed story (a great thing).</p><p> </p><p>Also, here is a smilie: <img src="http://www.enworld.org/forum/images/smilies/wotbs_smilie.jpg" class="smilie" loading="lazy" alt=":w:" title="War of the Burning Sky :w:" data-shortname=":w:" /></p></blockquote><p></p>
[QUOTE="UnknownAtThisTime, post: 5435455, member: 94582"] I feel qualified to weigh in. I am DMing it for a three player party. We just started Fore Forest, so we are only 3-4 character levels in, so take it with a grain of salt. Also, as DM, I play loose and fast with rules and dice roles. [I]Shhhhhh.[/I] The players and I did NOT want to run more than one character each. We've done that before, and just did not want to do it this time. I have made no changes to encounters, other than adjusting the XP number by changing or removing a monster here and there to make it level appropriate for the reduced party size. As example, I think I replaced two skirmishers with 2 minions for a battle to remain in the XP budget but still portray a full encounter. I found this much easier than altering creatures stats themselves, messing with extra Aps, etc. There was also a battle where I pulled punches when I saw they were overmatched not through bad dice or bad strategy, but through bad judgement on my part. As to the NPCs, it IS an NPC heavy affair (a great thing), at least so far. I have no interest in runnign DM-NPCs though, so I am minimizing them where I can, and hand waving them out when I can't. Summarry: The path is too good to pass up over fears of a three party group. Just go in knowing you will need to look at encounter XP and creature numbers. It was not a great deal of effort to do this. Much more effort to wrap my head around the intricate and detailed story (a great thing). Also, here is a smilie: :w: [/QUOTE]
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