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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
3.N – Codex Gigas: Nonsi's complete 3.5 Revision (Final, PEACH not needed)
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<blockquote data-quote="IstraRaugir" data-source="post: 5970310" data-attributes="member: 6669195"><p>So I've been leafing through this codex (net even close to reading it all) but while I'm seeing great improvements left and right I do have a problem with some minor areas. The first of these is with your 'new' senses: the DCs for Smell are ridiculously high (dropping them all by 10 points would be closer to 'real' values). Because noticing an obnoxious stench such as a ghast or rotten eggs is not something you would expect someone to fail at, yet the DC of 15 means that only 1 in 4 average people would notice it. Smell also seems to be missing any DC modulation for distance/age of a scent. Touch suffers from the oposite problem: recognizing someone's face by touch is something no one does and as such something nearly everyone would fail at. And reading words by accidental indentations in paper <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f635.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt="O_o" title="Er... what? O_o" data-smilie="12"data-shortname="O_o" /> no way that is below DC 20. In my view the DCs should be more like: 5, recognize a common item. 10, read ingraved writing. 15, sense tremors of someone moving around nearby. etc. Other than that I really love the sensory skills and I have been searching for something like this for a long time.</p><p>I initially had a few more problems but a closer reading of your work has solved that already. All in all I have to say you did a great job and as long as there aren't any blatent copyright issues I would love to see this published. </p><p> </p><p>Now if you'll excuse me, I have some more reading to do <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="IstraRaugir, post: 5970310, member: 6669195"] So I've been leafing through this codex (net even close to reading it all) but while I'm seeing great improvements left and right I do have a problem with some minor areas. The first of these is with your 'new' senses: the DCs for Smell are ridiculously high (dropping them all by 10 points would be closer to 'real' values). Because noticing an obnoxious stench such as a ghast or rotten eggs is not something you would expect someone to fail at, yet the DC of 15 means that only 1 in 4 average people would notice it. Smell also seems to be missing any DC modulation for distance/age of a scent. Touch suffers from the oposite problem: recognizing someone's face by touch is something no one does and as such something nearly everyone would fail at. And reading words by accidental indentations in paper O_o no way that is below DC 20. In my view the DCs should be more like: 5, recognize a common item. 10, read ingraved writing. 15, sense tremors of someone moving around nearby. etc. Other than that I really love the sensory skills and I have been searching for something like this for a long time. I initially had a few more problems but a closer reading of your work has solved that already. All in all I have to say you did a great job and as long as there aren't any blatent copyright issues I would love to see this published. Now if you'll excuse me, I have some more reading to do :) [/QUOTE]
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3.N – Codex Gigas: Nonsi's complete 3.5 Revision (Final, PEACH not needed)
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