Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
3 player party and no cleric, need advise
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ARandomGod" data-source="post: 1566635" data-attributes="member: 17296"><p>Ah, yes... CURE light wounds is what I meant there. And first caster level. </p><p>Looking at the gold price, you're just being silly to go higher than that in caster level when making/buying the item.</p><p></p><p>IE, five times a day they can cure d8+1 HP.</p><p>Or to say, up to 5d8+5</p><p></p><p>Are we ever "in trouble" as you put it? Yes... that can happen. As I said, they're not really in combat type items, almost useless exept to heal up after combat, or to quick heal someone to keep them alive after going into negative HP.</p><p></p><p>And, I've agreed that other systems work better in similiar situations. But, without retooling and going to those other systems, how would you suggest healing that is fair, reasonable within the current system, and still actually works, withOUT needing a constant expendature of gold, or depending on an influx of convenitent magic items by an overly benificent GM?</p><p></p><p>The above seems to be fine... well, if you die in battle you die, but the characters heal up much faster afterwards, what with the healing one HP per level per day, and up to 5d8+5 HP's of available xtra healing, We can generally get back up to full without a horribly unreasonable wait.</p><p></p><p>We also try very hard not to get banged up too much. And there isn't combat every day in that campaign... and it's a given that we won't always be at full strength for random encounters... But that's a pretty realistic feel, or at least it has been in out campaign. </p><p></p><p>Now, as for many people's suggestion of a cleric NPC... that's great. But we run into the issue of what if you just don't want one, what's fair?</p><p></p><p>Sure, there's potions and wands of healing, various styles... but once again, thematics. You can't really carry enough potoins around for a serious adventure while being realistic... (Unless you have a magic bag of healing potion holding... and even then)</p><p></p><p>And some campaigns not only don't have players who want to play clerics, but may have players who don't want to be around clerics. Or the GM doesn't really want clerics around.</p><p></p><p>OR, perhaps, the entire campaign is set up around the idea that all clerics in the world are pretty much evil.</p><p></p><p>...</p><p></p><p>A specific campaign I'm in, for instance, couldn't really have a cleric in it. </p><p>As the adventurers are on a quest to awaken the old pantheon of gods, which gods do not have ANY clerics around... or only a very very few, who were frozen in time with the gods. Now, yes, there are indeed new gods. But they're the one's who put the old gods to sleep, through some betrayal and.... well, I don't really know the whole story. I DO know, however, that we are on a quest that will pretty much result in either the destruction or the downgrade of ALL the current gods, and therefore their clerics would likely not be happy about it.</p><p></p><p>Now, as for that NPC cleric offering his wisdom, it would probably be along the lines of either killing us, inprisoning us, or perhaps simply attempting to talk us out of it while calling down hell or heaven fires of damnation for our blasphemy.</p><p></p><p>And, really, we try to avoid clerics in that world.</p><p></p><p>I'm in a different campaign that DOES have a mystic... divine/arcane magic user... On the other hand, in that campaign we also attempt to avoid all mainline clerics, because there's not a single one of the party that wouldn't be burned at the stake for "witchcraft"...not even the fighter... By the clerics of that world. </p><p></p><p>There, we really kinda DO expect the spanish inquisition.</p><p>But, once again, an NPC cleric would be an enemy, NOT a friend.</p><p></p><p></p><p>Ah, and one last point about even a friendly NPC cleric:</p><p><a href="http://www.giantitp.com/cgi-bin/GiantITP/ootscript?SK=45" target="_blank">http://www.giantitp.com/cgi-bin/GiantITP/ootscript?SK=45</a></p><p>From Haley, of the Order of the Stick...</p></blockquote><p></p>
[QUOTE="ARandomGod, post: 1566635, member: 17296"] Ah, yes... CURE light wounds is what I meant there. And first caster level. Looking at the gold price, you're just being silly to go higher than that in caster level when making/buying the item. IE, five times a day they can cure d8+1 HP. Or to say, up to 5d8+5 Are we ever "in trouble" as you put it? Yes... that can happen. As I said, they're not really in combat type items, almost useless exept to heal up after combat, or to quick heal someone to keep them alive after going into negative HP. And, I've agreed that other systems work better in similiar situations. But, without retooling and going to those other systems, how would you suggest healing that is fair, reasonable within the current system, and still actually works, withOUT needing a constant expendature of gold, or depending on an influx of convenitent magic items by an overly benificent GM? The above seems to be fine... well, if you die in battle you die, but the characters heal up much faster afterwards, what with the healing one HP per level per day, and up to 5d8+5 HP's of available xtra healing, We can generally get back up to full without a horribly unreasonable wait. We also try very hard not to get banged up too much. And there isn't combat every day in that campaign... and it's a given that we won't always be at full strength for random encounters... But that's a pretty realistic feel, or at least it has been in out campaign. Now, as for many people's suggestion of a cleric NPC... that's great. But we run into the issue of what if you just don't want one, what's fair? Sure, there's potions and wands of healing, various styles... but once again, thematics. You can't really carry enough potoins around for a serious adventure while being realistic... (Unless you have a magic bag of healing potion holding... and even then) And some campaigns not only don't have players who want to play clerics, but may have players who don't want to be around clerics. Or the GM doesn't really want clerics around. OR, perhaps, the entire campaign is set up around the idea that all clerics in the world are pretty much evil. ... A specific campaign I'm in, for instance, couldn't really have a cleric in it. As the adventurers are on a quest to awaken the old pantheon of gods, which gods do not have ANY clerics around... or only a very very few, who were frozen in time with the gods. Now, yes, there are indeed new gods. But they're the one's who put the old gods to sleep, through some betrayal and.... well, I don't really know the whole story. I DO know, however, that we are on a quest that will pretty much result in either the destruction or the downgrade of ALL the current gods, and therefore their clerics would likely not be happy about it. Now, as for that NPC cleric offering his wisdom, it would probably be along the lines of either killing us, inprisoning us, or perhaps simply attempting to talk us out of it while calling down hell or heaven fires of damnation for our blasphemy. And, really, we try to avoid clerics in that world. I'm in a different campaign that DOES have a mystic... divine/arcane magic user... On the other hand, in that campaign we also attempt to avoid all mainline clerics, because there's not a single one of the party that wouldn't be burned at the stake for "witchcraft"...not even the fighter... By the clerics of that world. There, we really kinda DO expect the spanish inquisition. But, once again, an NPC cleric would be an enemy, NOT a friend. Ah, and one last point about even a friendly NPC cleric: [url]http://www.giantitp.com/cgi-bin/GiantITP/ootscript?SK=45[/url] From Haley, of the Order of the Stick... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
3 player party and no cleric, need advise
Top