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3 player party and no cleric, need advise
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<blockquote data-quote="Anditch" data-source="post: 1566940" data-attributes="member: 12156"><p>Your group sounds quite similar to the group that i am in atm. Our group consists of myself a fighter bladesinger, 2 wizards and also a rogue. What the DM has given us is a chalice of healing. We are level 15 each the chalice contains 3 of each type of healing spell per day and 2 heals. This in theory is the portable cleric. Myself as the only real front line fighter carries it as I tend to get more damaged than the others. Also you could use a wand of cure wounds but give it endless charges. You can still be killed during battle but will be fully healed outside of combat. Or if u decide that item carrying is wrong then why not give the characters a pool of healing that is guarded and hire a spellcaster type character to set a teleport to this pool when u r in need of healing and go back and forth to it whenever needed.</p></blockquote><p></p>
[QUOTE="Anditch, post: 1566940, member: 12156"] Your group sounds quite similar to the group that i am in atm. Our group consists of myself a fighter bladesinger, 2 wizards and also a rogue. What the DM has given us is a chalice of healing. We are level 15 each the chalice contains 3 of each type of healing spell per day and 2 heals. This in theory is the portable cleric. Myself as the only real front line fighter carries it as I tend to get more damaged than the others. Also you could use a wand of cure wounds but give it endless charges. You can still be killed during battle but will be fully healed outside of combat. Or if u decide that item carrying is wrong then why not give the characters a pool of healing that is guarded and hire a spellcaster type character to set a teleport to this pool when u r in need of healing and go back and forth to it whenever needed. [/QUOTE]
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3 player party and no cleric, need advise
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