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3 Very Different Campaigns
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<blockquote data-quote="takasi" data-source="post: 3242718" data-attributes="member: 20194"><p>Thank you for the feedback.</p><p></p><p></p><p></p><p>In all campaigns we post our characters in stat block format so the DM can review them. We go over them with a fine tooth comb. In fact, part of the fun of the game, for us, is reviewing and discussing character builds. </p><p></p><p>As far as complicated, this method actually makes it much easier to understand what's going on in a sheet. The first thing I usually check is the expansion list. </p><p></p><p></p><p></p><p>That all depends on what's selected and what's allowed in the campaign. There are certain restrictions on a couple of spells, feats and prestige classes.</p><p></p><p>Even more importantly though is that you aren't paying for power, you're paying to play something exotic. Some feel core is too boring but it can be a pain for the DM to keep track of sheets with builds from dozens of sourcebooks. The higher number of players in the game the more difficult it is for the DM to understand all of the powers of each individual character.</p><p></p><p></p><p></p><p>In practice a reduction in build points does not imbalance the game. In fact, it's almost identical to the variation you would get if players rolled dice. Again, you're not buying power; you're buying options (and the DM's attention). </p><p></p><p></p><p></p><p>You do not purchase books, you purchase individual options from within books. You must pay for each feat, spell, magic item, class, race, variant, etc. Basically if it's on your sheet and it's not from the core books you must pay for it. You would get one spell from the SC, not the entire book.</p><p></p><p></p><p></p><p>Yes, thank you.</p></blockquote><p></p>
[QUOTE="takasi, post: 3242718, member: 20194"] Thank you for the feedback. In all campaigns we post our characters in stat block format so the DM can review them. We go over them with a fine tooth comb. In fact, part of the fun of the game, for us, is reviewing and discussing character builds. As far as complicated, this method actually makes it much easier to understand what's going on in a sheet. The first thing I usually check is the expansion list. That all depends on what's selected and what's allowed in the campaign. There are certain restrictions on a couple of spells, feats and prestige classes. Even more importantly though is that you aren't paying for power, you're paying to play something exotic. Some feel core is too boring but it can be a pain for the DM to keep track of sheets with builds from dozens of sourcebooks. The higher number of players in the game the more difficult it is for the DM to understand all of the powers of each individual character. In practice a reduction in build points does not imbalance the game. In fact, it's almost identical to the variation you would get if players rolled dice. Again, you're not buying power; you're buying options (and the DM's attention). You do not purchase books, you purchase individual options from within books. You must pay for each feat, spell, magic item, class, race, variant, etc. Basically if it's on your sheet and it's not from the core books you must pay for it. You would get one spell from the SC, not the entire book. Yes, thank you. [/QUOTE]
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