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3 Very Different Campaigns
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<blockquote data-quote="wildstarsreach" data-source="post: 3243244" data-attributes="member: 43141"><p>1: Okay, on the surface that may be so but from practical execution, it isn't. The DM does trust us to do that. You know, even the best players still sometimes make mistakes and abuse the rules. We are all human after all though some might be half-orcs.</p><p></p><p>2: Again, on the surface there might be an imbalance. There isn't, we have 4 of 8 of the players who might do the wonkie or strange builds but as a group we don't go to the extremes that cause problems. Also the unlocks unlock specific feats, spells, classes, races, PrC's, ect. This is based similar to something the RPGA uses.</p><p></p><p>3: I'll admit that I would probably build a better character at a 25 pt buy with 3 unlocks than a 32 pt buy with core only but only marginally so. One of my favorite characters who died when the entire party was outclassed was a sub-optimal greek style fighter. He was a 28 pt buy and we hadn't gotten high enough to buy any unloks that would have worked within the flavor that I was going for. We play for entertainment. Sometimes being as effective as possible isn't entertaining.</p><p></p><p>4: Nope, one spell per unlock. The right spell can be invaluable to the character and or party benefit. You are not required to spend unlocks. You just have options.</p><p></p><p>I'm going to say that your misinterpretation of our campaigns as rediculas is not fair. You should take some time or give what you think would not be a rediculas campaign. I have been playing for almost 30 years and have found this to be a fair and balanced campaign since we aren't playing a one up campaign against the other players. It's a cooperative campaign.</p></blockquote><p></p>
[QUOTE="wildstarsreach, post: 3243244, member: 43141"] 1: Okay, on the surface that may be so but from practical execution, it isn't. The DM does trust us to do that. You know, even the best players still sometimes make mistakes and abuse the rules. We are all human after all though some might be half-orcs. 2: Again, on the surface there might be an imbalance. There isn't, we have 4 of 8 of the players who might do the wonkie or strange builds but as a group we don't go to the extremes that cause problems. Also the unlocks unlock specific feats, spells, classes, races, PrC's, ect. This is based similar to something the RPGA uses. 3: I'll admit that I would probably build a better character at a 25 pt buy with 3 unlocks than a 32 pt buy with core only but only marginally so. One of my favorite characters who died when the entire party was outclassed was a sub-optimal greek style fighter. He was a 28 pt buy and we hadn't gotten high enough to buy any unloks that would have worked within the flavor that I was going for. We play for entertainment. Sometimes being as effective as possible isn't entertaining. 4: Nope, one spell per unlock. The right spell can be invaluable to the character and or party benefit. You are not required to spend unlocks. You just have options. I'm going to say that your misinterpretation of our campaigns as rediculas is not fair. You should take some time or give what you think would not be a rediculas campaign. I have been playing for almost 30 years and have found this to be a fair and balanced campaign since we aren't playing a one up campaign against the other players. It's a cooperative campaign. [/QUOTE]
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