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3-Way Battle: Now 3-Way Sneaky - How to make it fun?
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<blockquote data-quote="Vrylakos" data-source="post: 1180184" data-attributes="member: 436"><p>Graf,</p><p></p><p> </p><p>Those are excellent suggestions!</p><p> </p><p>We've just gotten into the first part of the Big Zig games. </p><p> </p><p>I want you to get to know the party, as their particular predicament will be important.</p><p> </p><p>The party:</p><p>Kyan Tor: Once a cleric of the Avasha the Healing Goddess, now dedicated to the Goddess' twin brother, Avashek the Lord of Swords, God of War and Protection.</p><p>Raven Silvereel: Bard/Barbarian merren (blue-skinned aerial nomads).</p><p>Keska Mekis: Psychic Warrior half-breed Tleyan, recently brought back from the dead by a psionic necklace-entity. He's bonded to a psionic crystal ship, an artifact of the Tleyans; Keska gave up part of himself, his curiousity, to create the bond and give the ship life.</p><p> </p><p>Probably going to show up: </p><p>Adamante Lieron: Swordsman, rogue, warrior, and hostel for evil. Adamante is descended from the nobility of a city betrayed by its neighbors. The city's nobility, seeing their number was up, performed a spoilsport maneuver: they summoned devils, gave them their city as a home in this plane, as long as the royal family was free, alive, and protected. So now Adamante has a devil in his bloodstream. Whenever he goes down in a fight, his blood-devil forms a doppelganger of him, and "Bloody Adamante" kills whatever took out his host, as well as any party members he can reach.</p><p> </p><p>In their escape from Tleyzu, the party stumbled across a trapped cavern, and only Adamante got stuck inside behind a two ton boulder. A necklace in the cavern began to telepathically speak to him, and told him it could free him if he could put it on. He did. The necklace fused to his neck, disintegrated the boulder, and has since offered advice every now and then - like where to find the ship that Keska bonded to.</p><p> </p><p>When Keska was killed by a blade barrier, the necklace offered to attempt an 'ectoplasmic surgery' and revive him - in return for 'borrowing' Adamante's body while he slept.</p><p> </p><p>Did I also mention Adamante contracted the first case of lycanthropy in my campaign setting? A divine disease created by Malvorn the Beast God, Adamante for a while was a winter-werewolf.</p><p> </p><p>Adamante brings new meaning to the term 'tainted'.</p><p> </p><p>THE STORY SO FAR:</p><p>The PCs, of which only three were able to make it, have managed to get a bunch of magical items on loan from a powerful ally.</p><p> </p><p>They've also called in the only 18th level character they know of, Jaldiin, a Wizard of the Pentatra's Red Temple (the temple of fire, passion, war, fire, fire, and more fire). Jaldiin happens to know Teleport Circle. Jaldiin scopes out the desired destination and tells them its divination blocked and teleport blocked, but he can get them close.</p><p> </p><p>Valmuuresh, the dragon, has agreed to attack the ziggurat at noon.</p><p> </p><p>They fly to Tleyzu in Keska's living ship, and once close, they teleport to a gladiatorial arena that the PCs know a bit too well. It's close to the Ziggurat, though. Kyan tells Jaldiin to hide, as he's their ticket home, and they don't want him to be smashed by a blood totem, etc. Jaldiin goes with Kyan's plan, and hides in an alarmed Rope Trick spell.</p><p> </p><p>The party waits in the shadowy archway of the arena's entrance, hiding behind banners showing the fearsome glory of the matriarchs of Tleyzu.</p><p> </p><p>Noon comes... Kyan starts getting antsy.</p><p>Suddenly fireballs begin to explode, rays lance out, spheres of doom and destruction roll down from overhead.</p><p> </p><p>A shadow falls over the arena, and just then a wing of red-robed figures zoom past sitting on manta-ray-like winged shadows.</p><p> </p><p>The shadow over the arena moves slowly, and the party peeks out to see the Black Keep, parts of it still becoming visible. The party don't know what the hell's going on, don't know where Valmuuresh is, but this is a distractio, and the Tleyans are freaking out. Blood totems are lumbering into life, stone eagles taking to the air, stone ape swinging pillars and warclubs at the flying foes.</p><p> </p><p>Kyan decides to make a run for the ziggurat. Raven is disguised as a Witch Queen, and Kyan and Keska down potions of invisibility. They run like hell, down a wide street the explodes with fire. Scorched, the continue on...</p><p> </p><p>Until ten foot tall black armored figures stride out of a dusty side-alley, bringing with them the stink of death and rotting flesh.</p><p> </p><p>The ground assault has began, and the party isn't even sure who they are...</p><p> </p><p>We had to end there.</p><p> </p><p>Ok...</p><p> </p><p>Valmuuresh is assessing the situation. I'm waiting for a good moment for him to show. He knows about the Obsidian Needle now.</p><p> </p><p>Adamante: he's been missing for a while (player busy), but I figure he might just appear in Tleyzu, possessed by the necklace. The necklace is actually a coterie of psionic criminals - which is pretty bad considering they're criminals in a psychic slaver state of Evil, their bodies destroyed, their psyches merged and imprisoned in their soul-gems. No one knows this, but they are very leery of what the necklace does with Adamante's body when it has full access when Adamante sleeps. Having him show up in Tleyzu (disguised, or not)seems like a good way to throw some worry into the mix and allow the player an easy in...</p><p> </p><p>The necklace doesn't know about Adamante's devil, though.</p><p> </p><p>So right now, they're running, stealthy style, with Raven disguised as a Witch-Queen. This would be more effective if the bard knew, say, Tleyan. She only knows a few words from when she was a slave of the Witch-Queens...</p><p> </p><p>So, there's things so far! The Valmuuresh betrayal is a definite... oh yes.</p><p> </p><p>Vrylakos</p></blockquote><p></p>
[QUOTE="Vrylakos, post: 1180184, member: 436"] Graf, Those are excellent suggestions! We've just gotten into the first part of the Big Zig games. I want you to get to know the party, as their particular predicament will be important. The party: Kyan Tor: Once a cleric of the Avasha the Healing Goddess, now dedicated to the Goddess' twin brother, Avashek the Lord of Swords, God of War and Protection. Raven Silvereel: Bard/Barbarian merren (blue-skinned aerial nomads). Keska Mekis: Psychic Warrior half-breed Tleyan, recently brought back from the dead by a psionic necklace-entity. He's bonded to a psionic crystal ship, an artifact of the Tleyans; Keska gave up part of himself, his curiousity, to create the bond and give the ship life. Probably going to show up: Adamante Lieron: Swordsman, rogue, warrior, and hostel for evil. Adamante is descended from the nobility of a city betrayed by its neighbors. The city's nobility, seeing their number was up, performed a spoilsport maneuver: they summoned devils, gave them their city as a home in this plane, as long as the royal family was free, alive, and protected. So now Adamante has a devil in his bloodstream. Whenever he goes down in a fight, his blood-devil forms a doppelganger of him, and "Bloody Adamante" kills whatever took out his host, as well as any party members he can reach. In their escape from Tleyzu, the party stumbled across a trapped cavern, and only Adamante got stuck inside behind a two ton boulder. A necklace in the cavern began to telepathically speak to him, and told him it could free him if he could put it on. He did. The necklace fused to his neck, disintegrated the boulder, and has since offered advice every now and then - like where to find the ship that Keska bonded to. When Keska was killed by a blade barrier, the necklace offered to attempt an 'ectoplasmic surgery' and revive him - in return for 'borrowing' Adamante's body while he slept. Did I also mention Adamante contracted the first case of lycanthropy in my campaign setting? A divine disease created by Malvorn the Beast God, Adamante for a while was a winter-werewolf. Adamante brings new meaning to the term 'tainted'. THE STORY SO FAR: The PCs, of which only three were able to make it, have managed to get a bunch of magical items on loan from a powerful ally. They've also called in the only 18th level character they know of, Jaldiin, a Wizard of the Pentatra's Red Temple (the temple of fire, passion, war, fire, fire, and more fire). Jaldiin happens to know Teleport Circle. Jaldiin scopes out the desired destination and tells them its divination blocked and teleport blocked, but he can get them close. Valmuuresh, the dragon, has agreed to attack the ziggurat at noon. They fly to Tleyzu in Keska's living ship, and once close, they teleport to a gladiatorial arena that the PCs know a bit too well. It's close to the Ziggurat, though. Kyan tells Jaldiin to hide, as he's their ticket home, and they don't want him to be smashed by a blood totem, etc. Jaldiin goes with Kyan's plan, and hides in an alarmed Rope Trick spell. The party waits in the shadowy archway of the arena's entrance, hiding behind banners showing the fearsome glory of the matriarchs of Tleyzu. Noon comes... Kyan starts getting antsy. Suddenly fireballs begin to explode, rays lance out, spheres of doom and destruction roll down from overhead. A shadow falls over the arena, and just then a wing of red-robed figures zoom past sitting on manta-ray-like winged shadows. The shadow over the arena moves slowly, and the party peeks out to see the Black Keep, parts of it still becoming visible. The party don't know what the hell's going on, don't know where Valmuuresh is, but this is a distractio, and the Tleyans are freaking out. Blood totems are lumbering into life, stone eagles taking to the air, stone ape swinging pillars and warclubs at the flying foes. Kyan decides to make a run for the ziggurat. Raven is disguised as a Witch Queen, and Kyan and Keska down potions of invisibility. They run like hell, down a wide street the explodes with fire. Scorched, the continue on... Until ten foot tall black armored figures stride out of a dusty side-alley, bringing with them the stink of death and rotting flesh. The ground assault has began, and the party isn't even sure who they are... We had to end there. Ok... Valmuuresh is assessing the situation. I'm waiting for a good moment for him to show. He knows about the Obsidian Needle now. Adamante: he's been missing for a while (player busy), but I figure he might just appear in Tleyzu, possessed by the necklace. The necklace is actually a coterie of psionic criminals - which is pretty bad considering they're criminals in a psychic slaver state of Evil, their bodies destroyed, their psyches merged and imprisoned in their soul-gems. No one knows this, but they are very leery of what the necklace does with Adamante's body when it has full access when Adamante sleeps. Having him show up in Tleyzu (disguised, or not)seems like a good way to throw some worry into the mix and allow the player an easy in... The necklace doesn't know about Adamante's devil, though. So right now, they're running, stealthy style, with Raven disguised as a Witch-Queen. This would be more effective if the bard knew, say, Tleyan. She only knows a few words from when she was a slave of the Witch-Queens... So, there's things so far! The Valmuuresh betrayal is a definite... oh yes. Vrylakos [/QUOTE]
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