Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
(3.X D&D/d20) Recruiting: The First (Now OOC)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Arkhandus" data-source="post: 4963433" data-attributes="member: 13966"><p><strong>NPC: Jaegar</strong></p><p></p><p><strong>Jaegar</strong> (YAE-gar), First young adult male Hu-Charad Giant</p><p>Effective Age 60 years, Height 7'-1", Weight 266 lbs., Lawful Neutral Alignment</p><p><strong>Divine Patron:</strong> Unknown, <strong>ECL:</strong> 1, <strong>XP:</strong> 0, <strong>Class:</strong> Ritual Warrior 1</p><p><strong>Languages:</strong> Common, Giant, Gnome, Halfling</p><p></p><p>[sblock=Stats]Strength 20, Dexterity 16, Constitution 18, Intelligence 14, Wisdom 15, Charisma 12</p><p>HP 14 / 14, Nonlethal 0, AC 17, Touch AC 13, Flat-Footed AC 14</p><p>BAB +0, Melee +5, Ranged +3, Grapple +5, Initiative +3</p><p>Fortitude +4, Reflex +3, Will +4, Speed 30 ft.</p><p></p><p><strong>Skills:</strong> Climb +4 (1 rank, +5 Str, -2 armor), Concentration +5 (1 rank, +4 Con), Craft (Armorsmith) +5 (1 rank, +2 Int, +2 racial), Craft (Bowmaking) +5 (1 rank, +2 Int, +2 racial), Craft (Weaponsmith) +5 (1 rank, +2 Int, +2 racial), Diplomacy +3 (0 ranks, +1 Cha, +2 racial), Heal +6 (4 ranks, +2 Wis), Jump +4 (1 rank, +5 Str, -2 armor), Knowledge (Ceremony) +6 (4 ranks, +2 Int), Listen +6 (4 ranks, +2 Wis), Sense Motive +4 (0 ranks, +2 Wis, +2 racial), Spot +6 (4 ranks, +2 Wis), Swim +7/-19 (2 ranks, +5 Str, -26 weight)</p><p></p><p><strong>Feats:</strong> Ambidexterity (Talent), Ritual Combat (Ceremonial), Two-Weapon Fighting</p><p></p><p><strong>Racial Traits:</strong> +2 Strength, -2 Dexterity, Medium Giant, Base Speed 30 ft., +2 Craft, +2 Diplomacy, +2 Sense Motive, Favored Class (highest-level class)</p><p></p><p><strong>Class Features:</strong> Proficiencies (all simple weapons, all martial weapons, all light armors, all medium armors, all heavy armors, all shields), Bonus Feat, Combat Rites (3+1+3/day of the 1st rank, bonus rites based on Wisdom)</p><p></p><p><strong>Equipment:</strong> Halberd, Warhammer, Longsword, Short Sword, Dagger, 6 Darts, Chain Shirt, Traveler's Outfit, Bedroll, Belt Pouch (Flint & Steel, 2 Tindertwigs), Belt Pouch (Soap, 10 Candles), Backpack (2 Trail Rations, 4 Waterskins), Sack (Tent), Sack (Bowmaking Artisan's Tools, Smithing Artisan's Tools, 50-ft. Silk Rope, Grappling Hook, 2 Sunrods), Cheese (already eaten)</p><p></p><p>Load 133 lbs. (Light), Light 133, Medium 266, Heavy 400</p><p>Light High 400, Lift Low 800, Push/Pull 2,000</p><p></p><p><strong>Source Materials:</strong> Monte Cook's Arcana Evolved[/sblock]</p><p></p><p><strong>Appearance:</strong> Jaegar is a very tall man, one of the first Hu-Charad giants, and incredibly well-muscled. Surprisingly, thanks to his great height of about 7 feet, his muscles don't interfere much with his agility, and he's rather nimble and graceful for a giant. Jaegar has light brown skin and close-cropped, slightly curly black hair, with a short beard as well. His eyes are dark blue and his face well-chiseled but not especially handsome. His voice is a deep basso.</p><p></p><p>Jaegar wears simple brown and gray traveling clothes with a white cloak and a chainmail shirt, two swords and a dagger hanging from his belt, and a warhammer slung under his left arm on a long, leather strap. He carries a deadly halberd and a few darts rest in his pockets. Jaegar also carries two sacks full of supplies, tied over his shoulders, and a backpack with a bedroll tied to the back of his belt under the pack.</p><p></p><p>[sblock=Other Details]<strong>Background:</strong> Jaegar awoke slowly as dawn broke over the horizon, laying on a rocky outcropping over the sea. He lay still for long minutes, sorting through his perceptions and the rhythms of nature around him. The breeze, waves splashing against the rocks and then receding, birdcalls, seagulls soaring around overhead, clouds drifting and gathering in the distance, monkeys in the trees behind him, his heartbeat, his breathing. He had an inkling of knowledge that there was something to these rhythms, an order to them, a purpose and destiny about them. They preceded events, drew them forth, and brought them to their conclusions.</p><p></p><p>He understood this cause and effect, this relationship between the rhythms of life and how they determined things, related to things. He knew that he could use such knowledge to his advantage, somehow. He knew that he <em>must,</em> that it is his destiny. Destiny. This was important to him, though he wasn't quite sure why yet. There were things to do. Things he must accomplish, must learn, must find, must understand. And people he must meet, though he knew not why. He had an inkling of what society was, what importance it held, but not why it was so or how it was supposed to be. He would have to find out, to discover what he could and make it work. His understanding grew as he stood up and gazed at the surroundings.</p><p></p><p>He was Jaegar, and he was to sire the Hu-Charad. His people. It was important, for some reason. But he could not do so by himself. So Jaegar picked up his things, knowing they were meant for him, though he had no idea how he knew that, or anything else for that matter, or why he felt the siren call of destiny. Jaegar left the small peninsula and traversed the forest, seeking signss of anyone else in the wilderness. Somehow, he knew he must tame this wilderness, at least ensure that it would be safe for his progeny. Bur first, he must find other people, perhaps others like him, to start the great work of taming this land, mastering it, and establishing a society. Fulfilling the murky destiny that beckoned him forth.</p><p></p><p>Jaegar wandered for a few days before meeting the first person in the wilderness besides himself. A stunningly beautiful but small and fragile creature calling herself Seshani. She convinced the somewhat blunt and awkward Jaegar to join a small group of people she had gathered at the banks of the stream nearby, to help them out, speak with the others, and perhaps help protect them with his massive muscles and mighty halberd. For he obviously had the look of a warrior. At that mention, Jaegar knew it to be so. He was a <em>warrior,</em> made for battle and possessed of the understanding to use his weapons effectively. And he knew, vaguely, how to craft more weapons. To arm other people for battle. He then understood that this, too, was part of his destiny. To train others for battle, to arm them, and......protect them. He must ensure that people survived to build the society that he vaguely knew must one day come about. A society needed people. And it needed protectors.</p><p></p><p>Later that day, Jaegar started helping out around the camp, first following the tiny woman named Theris Blackhammer to bring her supplies to the campsite. He observed her forgework sometimes, impressed at how easily she handled the tools and turned small blocks of raw material into functional, even beautiful in their own way, instruments of war, farming, and construction. But he was more impressed by the tall woman he met after returning to the camp with Theris' supplies. Angrboda was beautiful to him. Stronger and sturdier than the twiglike Seshani, more comely and right-sized than the midget Theris. And stronger-willed, he could tell. A fellow Hu-Charad, the first of his kind he had met. The few other women in the camp were like nothing so much as daughters to him, children to be herded and handled with care, humored when they felt like being bossy or acting as if they knew everything, but not really taken seriously. Angrboda was the only other adult he had met, to Jaegar's eyes.</p><p></p><p>He has spent the past few days with Angrboda since meeting her, and has paid less attention to the rest of the fledgling society growing at the campsite than he had when first arriving. Still, he tries to maintain order and security around the camp, seeing Theris' efforts as helpful but lacking in authority given her childlike stature. Jaegar has also started practicing a few things he has come to realize as he pondered the rhythms of life and nature all around him, as if remembering long-forgotten skills and morsels of martial knowledge. He has found that his combat skills, though practiced only on trees most of the time, are amplified when he follows a certain pattern of thought and action himself before striking. He understands something instinctively about the power of ritual and ceremony, but has yet to grasp the full scope of it.</p><p></p><p><strong>Rolls:</strong></p><p>Halberd +5 melee (10-ft. reach) for 1d10+7 piercing or slashing damage (20/x3)</p><p>Warhammer +5 melee for 1d8+5 (2H 1d8+7) bludgeoning damage (20/x3)</p><p>Longsword +5 melee for 1d8+5 (2H 1d8+7) slashing damage (19-20/x2)</p><p>Short sword +5 melee for 1d6+5 (off-hand 1d6+2) piercing damage (19-20/x2)</p><p>Dagger +5 melee or +3 ranged (thrown, 10 ft. increment) for 1d4+5 piercing or slashing damage (19-20/x2)</p><p>Dart +3 ranged (thrown, 20 ft. increment) for 1d4+5 piercing damage (20/x2)[/sblock]</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 4963433, member: 13966"] [b]NPC: Jaegar[/b] [B]Jaegar[/B] (YAE-gar), First young adult male Hu-Charad Giant Effective Age 60 years, Height 7'-1", Weight 266 lbs., Lawful Neutral Alignment [B]Divine Patron:[/B] Unknown, [B]ECL:[/B] 1, [B]XP:[/B] 0, [B]Class:[/B] Ritual Warrior 1 [B]Languages:[/B] Common, Giant, Gnome, Halfling [sblock=Stats]Strength 20, Dexterity 16, Constitution 18, Intelligence 14, Wisdom 15, Charisma 12 HP 14 / 14, Nonlethal 0, AC 17, Touch AC 13, Flat-Footed AC 14 BAB +0, Melee +5, Ranged +3, Grapple +5, Initiative +3 Fortitude +4, Reflex +3, Will +4, Speed 30 ft. [B]Skills:[/B] Climb +4 (1 rank, +5 Str, -2 armor), Concentration +5 (1 rank, +4 Con), Craft (Armorsmith) +5 (1 rank, +2 Int, +2 racial), Craft (Bowmaking) +5 (1 rank, +2 Int, +2 racial), Craft (Weaponsmith) +5 (1 rank, +2 Int, +2 racial), Diplomacy +3 (0 ranks, +1 Cha, +2 racial), Heal +6 (4 ranks, +2 Wis), Jump +4 (1 rank, +5 Str, -2 armor), Knowledge (Ceremony) +6 (4 ranks, +2 Int), Listen +6 (4 ranks, +2 Wis), Sense Motive +4 (0 ranks, +2 Wis, +2 racial), Spot +6 (4 ranks, +2 Wis), Swim +7/-19 (2 ranks, +5 Str, -26 weight) [B]Feats:[/B] Ambidexterity (Talent), Ritual Combat (Ceremonial), Two-Weapon Fighting [B]Racial Traits:[/B] +2 Strength, -2 Dexterity, Medium Giant, Base Speed 30 ft., +2 Craft, +2 Diplomacy, +2 Sense Motive, Favored Class (highest-level class) [B]Class Features:[/B] Proficiencies (all simple weapons, all martial weapons, all light armors, all medium armors, all heavy armors, all shields), Bonus Feat, Combat Rites (3+1+3/day of the 1st rank, bonus rites based on Wisdom) [B]Equipment:[/B] Halberd, Warhammer, Longsword, Short Sword, Dagger, 6 Darts, Chain Shirt, Traveler's Outfit, Bedroll, Belt Pouch (Flint & Steel, 2 Tindertwigs), Belt Pouch (Soap, 10 Candles), Backpack (2 Trail Rations, 4 Waterskins), Sack (Tent), Sack (Bowmaking Artisan's Tools, Smithing Artisan's Tools, 50-ft. Silk Rope, Grappling Hook, 2 Sunrods), Cheese (already eaten) Load 133 lbs. (Light), Light 133, Medium 266, Heavy 400 Light High 400, Lift Low 800, Push/Pull 2,000 [B]Source Materials:[/B] Monte Cook's Arcana Evolved[/sblock] [B]Appearance:[/B] Jaegar is a very tall man, one of the first Hu-Charad giants, and incredibly well-muscled. Surprisingly, thanks to his great height of about 7 feet, his muscles don't interfere much with his agility, and he's rather nimble and graceful for a giant. Jaegar has light brown skin and close-cropped, slightly curly black hair, with a short beard as well. His eyes are dark blue and his face well-chiseled but not especially handsome. His voice is a deep basso. Jaegar wears simple brown and gray traveling clothes with a white cloak and a chainmail shirt, two swords and a dagger hanging from his belt, and a warhammer slung under his left arm on a long, leather strap. He carries a deadly halberd and a few darts rest in his pockets. Jaegar also carries two sacks full of supplies, tied over his shoulders, and a backpack with a bedroll tied to the back of his belt under the pack. [sblock=Other Details][B]Background:[/B] Jaegar awoke slowly as dawn broke over the horizon, laying on a rocky outcropping over the sea. He lay still for long minutes, sorting through his perceptions and the rhythms of nature around him. The breeze, waves splashing against the rocks and then receding, birdcalls, seagulls soaring around overhead, clouds drifting and gathering in the distance, monkeys in the trees behind him, his heartbeat, his breathing. He had an inkling of knowledge that there was something to these rhythms, an order to them, a purpose and destiny about them. They preceded events, drew them forth, and brought them to their conclusions. He understood this cause and effect, this relationship between the rhythms of life and how they determined things, related to things. He knew that he could use such knowledge to his advantage, somehow. He knew that he [I]must,[/I] that it is his destiny. Destiny. This was important to him, though he wasn't quite sure why yet. There were things to do. Things he must accomplish, must learn, must find, must understand. And people he must meet, though he knew not why. He had an inkling of what society was, what importance it held, but not why it was so or how it was supposed to be. He would have to find out, to discover what he could and make it work. His understanding grew as he stood up and gazed at the surroundings. He was Jaegar, and he was to sire the Hu-Charad. His people. It was important, for some reason. But he could not do so by himself. So Jaegar picked up his things, knowing they were meant for him, though he had no idea how he knew that, or anything else for that matter, or why he felt the siren call of destiny. Jaegar left the small peninsula and traversed the forest, seeking signss of anyone else in the wilderness. Somehow, he knew he must tame this wilderness, at least ensure that it would be safe for his progeny. Bur first, he must find other people, perhaps others like him, to start the great work of taming this land, mastering it, and establishing a society. Fulfilling the murky destiny that beckoned him forth. Jaegar wandered for a few days before meeting the first person in the wilderness besides himself. A stunningly beautiful but small and fragile creature calling herself Seshani. She convinced the somewhat blunt and awkward Jaegar to join a small group of people she had gathered at the banks of the stream nearby, to help them out, speak with the others, and perhaps help protect them with his massive muscles and mighty halberd. For he obviously had the look of a warrior. At that mention, Jaegar knew it to be so. He was a [I]warrior,[/I] made for battle and possessed of the understanding to use his weapons effectively. And he knew, vaguely, how to craft more weapons. To arm other people for battle. He then understood that this, too, was part of his destiny. To train others for battle, to arm them, and......protect them. He must ensure that people survived to build the society that he vaguely knew must one day come about. A society needed people. And it needed protectors. Later that day, Jaegar started helping out around the camp, first following the tiny woman named Theris Blackhammer to bring her supplies to the campsite. He observed her forgework sometimes, impressed at how easily she handled the tools and turned small blocks of raw material into functional, even beautiful in their own way, instruments of war, farming, and construction. But he was more impressed by the tall woman he met after returning to the camp with Theris' supplies. Angrboda was beautiful to him. Stronger and sturdier than the twiglike Seshani, more comely and right-sized than the midget Theris. And stronger-willed, he could tell. A fellow Hu-Charad, the first of his kind he had met. The few other women in the camp were like nothing so much as daughters to him, children to be herded and handled with care, humored when they felt like being bossy or acting as if they knew everything, but not really taken seriously. Angrboda was the only other adult he had met, to Jaegar's eyes. He has spent the past few days with Angrboda since meeting her, and has paid less attention to the rest of the fledgling society growing at the campsite than he had when first arriving. Still, he tries to maintain order and security around the camp, seeing Theris' efforts as helpful but lacking in authority given her childlike stature. Jaegar has also started practicing a few things he has come to realize as he pondered the rhythms of life and nature all around him, as if remembering long-forgotten skills and morsels of martial knowledge. He has found that his combat skills, though practiced only on trees most of the time, are amplified when he follows a certain pattern of thought and action himself before striking. He understands something instinctively about the power of ritual and ceremony, but has yet to grasp the full scope of it. [B]Rolls:[/B] Halberd +5 melee (10-ft. reach) for 1d10+7 piercing or slashing damage (20/x3) Warhammer +5 melee for 1d8+5 (2H 1d8+7) bludgeoning damage (20/x3) Longsword +5 melee for 1d8+5 (2H 1d8+7) slashing damage (19-20/x2) Short sword +5 melee for 1d6+5 (off-hand 1d6+2) piercing damage (19-20/x2) Dagger +5 melee or +3 ranged (thrown, 10 ft. increment) for 1d4+5 piercing or slashing damage (19-20/x2) Dart +3 ranged (thrown, 20 ft. increment) for 1d4+5 piercing damage (20/x2)[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
(3.X D&D/d20) Recruiting: The First (Now OOC)
Top