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3.x ed.--While Playing My 15th Level Wizard Last Night, I Realized Something...
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<blockquote data-quote="Vegepygmy" data-source="post: 4542639" data-attributes="member: 40109"><p>Well, there's this:</p><p> </p><p><span style="color: deepskyblue"><strong>3.5 DMG, page 16: </strong><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">Normally, NPCs should obey all the same rules as PCs. Occasionally, you might want to fudge the rules for them in one way or another (see DM Cheating and Player Perceptions, below), but in general, NPCs should live and die—fail and succeed—by the dice, just as PCs do.</span></span></span></span></span><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"></span></span></p><p>And this:</p><p> </p><p><span style="color: deepskyblue"><strong>3.5 DMG, page 173:</strong> <span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">Remember that what’s good for PCs is good for NPCs. NPC monsters can have classes, exceptional ability scores, and maximum hit points from their first Hit Die as well.</span></span></span></span></span><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"></span></span></p><p>And this:</p><p> </p><p><span style="color: deepskyblue"><strong>3.5 DMG, page 103:</strong> <span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px">In short, the rest of the world doesn’t know that the PCs are, in fact, player characters. It treats them no differently from anyone else, gives them no special breaks (or special penalties), and gives them no special attention.</span></span></span></span></span><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"></span></span></p><p><span style="font-family: 'CelestiaAntiqua-Medium'"><span style="font-size: 10px"></span></span></p><p>Admittedly, none of these sections explicitly states that NPCs earn XP exactly the way PCs do, but that's a fair inference. And it is certainly true that 4E has explicitly broken with the 3E assumption that the world treats PCs "no differently from anyone else."</p></blockquote><p></p>
[QUOTE="Vegepygmy, post: 4542639, member: 40109"] Well, there's this: [COLOR=deepskyblue][B]3.5 DMG, page 16: [/B][FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]Normally, NPCs should obey all the same rules as PCs. Occasionally, you might want to fudge the rules for them in one way or another (see DM Cheating and Player Perceptions, below), but in general, NPCs should live and die—fail and succeed—by the dice, just as PCs do.[/SIZE][/FONT][/SIZE][/FONT][/COLOR][FONT=CelestiaAntiqua-Medium][SIZE=2] [/SIZE][/FONT] And this: [COLOR=deepskyblue][B]3.5 DMG, page 173:[/B] [FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]Remember that what’s good for PCs is good for NPCs. NPC monsters can have classes, exceptional ability scores, and maximum hit points from their first Hit Die as well.[/SIZE][/FONT][/SIZE][/FONT][/COLOR][FONT=CelestiaAntiqua-Medium][SIZE=2] [/SIZE][/FONT] And this: [COLOR=deepskyblue][B]3.5 DMG, page 103:[/B] [FONT=CelestiaAntiqua-Medium][SIZE=2][FONT=CelestiaAntiqua-Medium][SIZE=2]In short, the rest of the world doesn’t know that the PCs are, in fact, player characters. It treats them no differently from anyone else, gives them no special breaks (or special penalties), and gives them no special attention.[/SIZE][/FONT][/SIZE][/FONT][/COLOR][FONT=CelestiaAntiqua-Medium][SIZE=2] [/SIZE][/FONT] Admittedly, none of these sections explicitly states that NPCs earn XP exactly the way PCs do, but that's a fair inference. And it is certainly true that 4E has explicitly broken with the 3E assumption that the world treats PCs "no differently from anyone else." [/QUOTE]
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