Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
3.X Zombies: How Can They Be More Of a Threat?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Scribble" data-source="post: 3961251" data-attributes="member: 23977"><p>If you have iron heroes one of the monster feat mastery chains is "Swarm Tactics..." </p><p></p><p>Each ally with the feat threatening an opponent gives the attacker a +1 to hit... Later on in the chain is the ability to replace an adjacent fallen comrade instantly... So you take one down, the next one moves into place immediately... Later on bonuses to the defense and such like the attack bonus above... And finally if both attackers have swarm tactics they can grant each other sneak attack damage... </p><p></p><p>Give the zombie this ability (Either use the feat mastery idea, or just make them special abilities...) a bite attack, and maybe improved Grapple... Now we have a bit more danger. Especially if you let yourself get surrounded by a bunch of zombies... </p><p></p><p>up to +8 to hit... bite damage +1d6 sneak attack damage... Plus with improved grapple.. a zombie has a good chance of getting you on the ground and pinned... munch munch munch...</p><p></p><p>Kind of reminds me of the scene in zombie flicks where someone starts being surrounded... they start fighting off one, and another one sneaks up behind them and takes a chunk out... CHOMP!</p></blockquote><p></p>
[QUOTE="Scribble, post: 3961251, member: 23977"] If you have iron heroes one of the monster feat mastery chains is "Swarm Tactics..." Each ally with the feat threatening an opponent gives the attacker a +1 to hit... Later on in the chain is the ability to replace an adjacent fallen comrade instantly... So you take one down, the next one moves into place immediately... Later on bonuses to the defense and such like the attack bonus above... And finally if both attackers have swarm tactics they can grant each other sneak attack damage... Give the zombie this ability (Either use the feat mastery idea, or just make them special abilities...) a bite attack, and maybe improved Grapple... Now we have a bit more danger. Especially if you let yourself get surrounded by a bunch of zombies... up to +8 to hit... bite damage +1d6 sneak attack damage... Plus with improved grapple.. a zombie has a good chance of getting you on the ground and pinned... munch munch munch... Kind of reminds me of the scene in zombie flicks where someone starts being surrounded... they start fighting off one, and another one sneaks up behind them and takes a chunk out... CHOMP! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
3.X Zombies: How Can They Be More Of a Threat?
Top