Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
30 rings of Defense
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Endzeitgeist" data-source="post: 5416098" data-attributes="member: 82318"><p>This pdf is 12 pages long, 1 page front cover, 1 page editorial, 2 pages ads and 1 page SRD, leaving 7 pages of content.</p><p></p><p>The first page lists the rings in a huge table, complete with old-school 1d%-rolls and prices - a nice nod for grognards. The rings range from 400GP to 120.000 GP.</p><p></p><p>After that, we get the magical rings. Before going into details or examples, I'd like to mention a clever, elegant design decision: The problem of fixed DCs of abilities in circumvented in several of the rings abilities, by using the formula DC 10 + 1/2 HD of user + Cha-mod (or 1/2 Cha-mod). I really like this solution, as it keeps the rings interesting for a broader scope of levels and fights the trend to use Charisma as the dump-stat. The rings are presented </p><p>with a fluff text, Price, Construction requirements etc.</p><p></p><p>-Ring of Adjournment: Deny attacks of opportunity</p><p>-Ring of Aegis: Deflection bonus in combat plus miss chance for ranged attacks</p><p>-Ring of Allied Protection: Deflection bonus, can be extended to allies</p><p>-Ring of Armored Charity: Two rings, bearers can transfer individual armor class bonuses</p><p>-Ring of Blood's Shield: Save you from bleeding, stabilizes you</p><p>-Ring of Condemnation: Denies effects of desecration for undead, damages undead, aberrations and outsiders</p><p> -Ring of Divine Defiance: Protection from alignment-based attacks</p><p>-Ring of Determination: Ignore detrimental conditions for a time, but can't be healed</p><p>-Ring of Evil's Embrace: Gives demonic DR</p><p>-Ring of Exorcism: Dispel Magic Jar</p><p>-Ring of Forbearance: Grants DR/magic</p><p>-Ring of Foul Flavor: Keeps biting enemies away</p><p>-Ring of Guiding Light: Know about negative conditions of a person</p><p>-Ring of Heroic Sacrifice: Ward an ally and take his/her damage</p><p>-Ring of Hidden Echoes: Hides wearer from blindsight, tremorsense etc.</p><p>-Ring of Life's Embrace: Sacred bonuses on AC and saves, minor damage to Undead at dismissal</p><p>-Ring of Life's Grace: Retry a save against a negative condition</p><p>-Ring of Preservation: Deflection Bonus</p><p>-Ring of the Protected Flanks: Cannot be flanked for a limited amount of time</p><p>-Ring of Random Reflections: Distort reality to deflect ranged attacks, spells etc. at allies/enemies a select number of times</p><p>-Ring of Retaliation: Gain an AaO if hit by a melee attack a select number of times per day</p><p>-Ring of Righteous Allies: Know the conditions of allies, grant bonus to allies in 20 ft. radius</p><p>-Ring of Safeguards: Deflection bonus, can be doubled for a short time</p><p>-Ring of Scent's bane: Thwart scent ability</p><p>-Ring of Spellguards: Absorb spells</p><p>-Ring of Spell's Spike: Cripple enemy casters</p><p>-Ring of Supernatural Shielding: Bonus against supernatural effects</p><p>-Ring of Thief-taking: Bonus against disguise and sleight of hand</p><p>-Ring of Truth's Touch: Dispel illusions</p><p>-Ring of Winter's Embrace: Deflection bonus and fire resistance.</p><p>Many of the rings have several incarnations, lesser and greater ones.</p><p></p><p>Conclusion:</p><p></p><p>This file is exceedingly hard to rate for me, as I have unfortunately already reviewed the sequel, 30 unique magical blades. 30 rings of defense is more printer-friendly than the 30 blades, being b/w and using mostly art recycled from other RiP-products. I like that rings get some love, but I do miss unique pieces of artwork for the rings - yes, I realize, I've been spoiled by the good sequel. I didn't notice any obvious editing or formatting glitches. That being said, some of the rings I found interesting, some of them did not impress me, for me the file was hit-and-miss. Especially due to one fact: I loved the unique stories in the sequel and would have loved to see more fluff for the rings to bring them better to life in the game. That being said, I LOVE the design decision with the scaling DCs of many of the ring abilities. In any case, you get a lot of rings for a few bucks - with the lesser and greater variants and the +1 to +5 range, you actually get 99 rings. Due to the amount of content and this elegant design decision, I'll settle for a solid 3 stars - add one if you're especially into the crunchy side of magic items.</p></blockquote><p></p>
[QUOTE="Endzeitgeist, post: 5416098, member: 82318"] This pdf is 12 pages long, 1 page front cover, 1 page editorial, 2 pages ads and 1 page SRD, leaving 7 pages of content. The first page lists the rings in a huge table, complete with old-school 1d%-rolls and prices - a nice nod for grognards. The rings range from 400GP to 120.000 GP. After that, we get the magical rings. Before going into details or examples, I'd like to mention a clever, elegant design decision: The problem of fixed DCs of abilities in circumvented in several of the rings abilities, by using the formula DC 10 + 1/2 HD of user + Cha-mod (or 1/2 Cha-mod). I really like this solution, as it keeps the rings interesting for a broader scope of levels and fights the trend to use Charisma as the dump-stat. The rings are presented with a fluff text, Price, Construction requirements etc. -Ring of Adjournment: Deny attacks of opportunity -Ring of Aegis: Deflection bonus in combat plus miss chance for ranged attacks -Ring of Allied Protection: Deflection bonus, can be extended to allies -Ring of Armored Charity: Two rings, bearers can transfer individual armor class bonuses -Ring of Blood's Shield: Save you from bleeding, stabilizes you -Ring of Condemnation: Denies effects of desecration for undead, damages undead, aberrations and outsiders -Ring of Divine Defiance: Protection from alignment-based attacks -Ring of Determination: Ignore detrimental conditions for a time, but can't be healed -Ring of Evil's Embrace: Gives demonic DR -Ring of Exorcism: Dispel Magic Jar -Ring of Forbearance: Grants DR/magic -Ring of Foul Flavor: Keeps biting enemies away -Ring of Guiding Light: Know about negative conditions of a person -Ring of Heroic Sacrifice: Ward an ally and take his/her damage -Ring of Hidden Echoes: Hides wearer from blindsight, tremorsense etc. -Ring of Life's Embrace: Sacred bonuses on AC and saves, minor damage to Undead at dismissal -Ring of Life's Grace: Retry a save against a negative condition -Ring of Preservation: Deflection Bonus -Ring of the Protected Flanks: Cannot be flanked for a limited amount of time -Ring of Random Reflections: Distort reality to deflect ranged attacks, spells etc. at allies/enemies a select number of times -Ring of Retaliation: Gain an AaO if hit by a melee attack a select number of times per day -Ring of Righteous Allies: Know the conditions of allies, grant bonus to allies in 20 ft. radius -Ring of Safeguards: Deflection bonus, can be doubled for a short time -Ring of Scent's bane: Thwart scent ability -Ring of Spellguards: Absorb spells -Ring of Spell's Spike: Cripple enemy casters -Ring of Supernatural Shielding: Bonus against supernatural effects -Ring of Thief-taking: Bonus against disguise and sleight of hand -Ring of Truth's Touch: Dispel illusions -Ring of Winter's Embrace: Deflection bonus and fire resistance. Many of the rings have several incarnations, lesser and greater ones. Conclusion: This file is exceedingly hard to rate for me, as I have unfortunately already reviewed the sequel, 30 unique magical blades. 30 rings of defense is more printer-friendly than the 30 blades, being b/w and using mostly art recycled from other RiP-products. I like that rings get some love, but I do miss unique pieces of artwork for the rings - yes, I realize, I've been spoiled by the good sequel. I didn't notice any obvious editing or formatting glitches. That being said, some of the rings I found interesting, some of them did not impress me, for me the file was hit-and-miss. Especially due to one fact: I loved the unique stories in the sequel and would have loved to see more fluff for the rings to bring them better to life in the game. That being said, I LOVE the design decision with the scaling DCs of many of the ring abilities. In any case, you get a lot of rings for a few bucks - with the lesser and greater variants and the +1 to +5 range, you actually get 99 rings. Due to the amount of content and this elegant design decision, I'll settle for a solid 3 stars - add one if you're especially into the crunchy side of magic items. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
30 rings of Defense
Top