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30 speed for all! Halflings, Gnomes, Dwarves were feeling left behind?
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<blockquote data-quote="Li Shenron" data-source="post: 6258231" data-attributes="member: 1465"><p>I am <em>slightly </em>more in favor of giving all PC races a base speed of 30ft, for the following reasons:</p><p></p><p>- it's simpler as a starting point, one less fiddly bit to worry about; if you want speed differences, there can be feats to make some characters faster than others*; if you don't want speed differences, but they are there, you're going to feel guilty ignoring them because they are supposed to give certains PC an edge, so you'll end up having to use them anyway</p><p></p><p>- *or there can be optional racial traits including a speed bonus in exchange for a penalty somewhere else, or a speed penalty in exchange for a bonus somewhere else: IOW, some room for design creativity and innovation in how to handle races </p><p></p><p>- if everyone has the same speed, it is slightly easier to run combats without battlemat, or at least it's more relaxed, because you don't have to stop and think if maybe the dwarf cannot reach the orc but the elf can</p><p></p><p>- equal speeds work better with the abstract nature of combat, which is a better starting point to build upon if you want more realism/simulationism or if you want more tactical options</p><p></p><p>- in a sense, being able to move further or less in a combat round doesn't even represent certain creatures to be really faster or slower than others</p><p></p><p>- different base speeds destroy the hope for simple chase rules before even trying to design them</p><p></p><p>All of these are weak arguments, in fact I only <em>slightly</em> prefer equal speeds. If they are still in the game, it's not really going to bother me at all.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6258231, member: 1465"] I am [I]slightly [/I]more in favor of giving all PC races a base speed of 30ft, for the following reasons: - it's simpler as a starting point, one less fiddly bit to worry about; if you want speed differences, there can be feats to make some characters faster than others*; if you don't want speed differences, but they are there, you're going to feel guilty ignoring them because they are supposed to give certains PC an edge, so you'll end up having to use them anyway - *or there can be optional racial traits including a speed bonus in exchange for a penalty somewhere else, or a speed penalty in exchange for a bonus somewhere else: IOW, some room for design creativity and innovation in how to handle races - if everyone has the same speed, it is slightly easier to run combats without battlemat, or at least it's more relaxed, because you don't have to stop and think if maybe the dwarf cannot reach the orc but the elf can - equal speeds work better with the abstract nature of combat, which is a better starting point to build upon if you want more realism/simulationism or if you want more tactical options - in a sense, being able to move further or less in a combat round doesn't even represent certain creatures to be really faster or slower than others - different base speeds destroy the hope for simple chase rules before even trying to design them All of these are weak arguments, in fact I only [I]slightly[/I] prefer equal speeds. If they are still in the game, it's not really going to bother me at all. [/QUOTE]
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30 speed for all! Halflings, Gnomes, Dwarves were feeling left behind?
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