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30 speed for all! Halflings, Gnomes, Dwarves were feeling left behind?
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<blockquote data-quote="Wyckedemus" data-source="post: 6259344" data-attributes="member: 1079"><p>Wow, Gorgoroth. You're really digging yourself in on this one. Read the room. </p><p></p><p>Halflings, Gnomes, and Dwarves are fantasy races created by fantasy gods in fantasy worlds, none of which really exist. They have magic and mysterious traits that cannot be defined in our real world. Darkvision, Lucky, Natural Illusionist, Stonecunning, among other traits. In a fantasy setting, these races are able to be defined according to the needs of the world, story, and the rules. If not game rules, then the rules of the divinities that crafted their beloved peoples. </p><p> </p><p>There is nothing wrong with assuming that halflings are a spry race that take more steps with less effort and are able keep up the same pace as humans. It can be easily explained/justified that they were created with such boundless energy, or they evolved to suit their needs in a world populated by human-sized predators. Heck, one could justify that they need to eat a lot to support their high metabolism. Yay halfling foodie justification!.</p><p></p><p>It could easily be justified that while Dwarves may have to take more steps to keep up with a human's strides, they are able to because they have a robust stamina and just don't get tired as easily as a human. </p><p></p><p>Heck, a human can easily be 4 feet tall or 7 feet tall. In the real world, those people have different speeds. But in the game their speed is 30 feet because they are humans.</p><p></p><p>The designers gave Goblins and Kobolds speed 30 feet a while back now. So if there is a belief that most "smaller" races should be similar in speed, do we reduce the speed of the goblins and kobolds? Or bring the PC races up to par? I know what makes sense for player equitability. </p><p></p><p>It just makes sense to give these races a speed of 30, rather than try to justify all the penalties that smaller people "should" have.</p><p></p><p>If we keep them slow due to "justifying" penalties for smaller races, should we also reduce their space on the battlefield so they don't take up a 5-ft. square? Do we reduce their reach? Strength? Weapon size? With smaller heads/brains should they be less intelligent? Where does it stop?</p><p></p><p>Why not accept the fantasy? Accept that races can be defined more by the difference of their positive traits than any need to impose severe limitations on them.</p><p></p><p>... in my opinion.</p></blockquote><p></p>
[QUOTE="Wyckedemus, post: 6259344, member: 1079"] Wow, Gorgoroth. You're really digging yourself in on this one. Read the room. Halflings, Gnomes, and Dwarves are fantasy races created by fantasy gods in fantasy worlds, none of which really exist. They have magic and mysterious traits that cannot be defined in our real world. Darkvision, Lucky, Natural Illusionist, Stonecunning, among other traits. In a fantasy setting, these races are able to be defined according to the needs of the world, story, and the rules. If not game rules, then the rules of the divinities that crafted their beloved peoples. There is nothing wrong with assuming that halflings are a spry race that take more steps with less effort and are able keep up the same pace as humans. It can be easily explained/justified that they were created with such boundless energy, or they evolved to suit their needs in a world populated by human-sized predators. Heck, one could justify that they need to eat a lot to support their high metabolism. Yay halfling foodie justification!. It could easily be justified that while Dwarves may have to take more steps to keep up with a human's strides, they are able to because they have a robust stamina and just don't get tired as easily as a human. Heck, a human can easily be 4 feet tall or 7 feet tall. In the real world, those people have different speeds. But in the game their speed is 30 feet because they are humans. The designers gave Goblins and Kobolds speed 30 feet a while back now. So if there is a belief that most "smaller" races should be similar in speed, do we reduce the speed of the goblins and kobolds? Or bring the PC races up to par? I know what makes sense for player equitability. It just makes sense to give these races a speed of 30, rather than try to justify all the penalties that smaller people "should" have. If we keep them slow due to "justifying" penalties for smaller races, should we also reduce their space on the battlefield so they don't take up a 5-ft. square? Do we reduce their reach? Strength? Weapon size? With smaller heads/brains should they be less intelligent? Where does it stop? Why not accept the fantasy? Accept that races can be defined more by the difference of their positive traits than any need to impose severe limitations on them. ... in my opinion. [/QUOTE]
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