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30 Years of Weird - Strangest Campaigns Ever
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<blockquote data-quote="The Green Adam" data-source="post: 3506494" data-attributes="member: 50821"><p>2007 marks my 30th year participating in this grand and glorious hobby (obsession/addition/madness/love). To that end I've been going down memory lane and reminiscing about many of my previous campaigns. What follows is my list of the top 5 strangest, most unusual and most unforgettable campaigns I've ever run or played in. Please do an old dawg a solid and post your list. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>Here goes...</p><p></p><p><strong>Metamorphosis Alpha Dawn</strong></p><p><em>Gamma World-Metamorphosis Alpha-Star Frontiers</em></p><p>We were running a game of Gamma World with a mixed group of humans, mutants and a robot when after about 15 sessions we found out we weren't on Earth at all. The whole thing was taking place inside the Starship Warden from Metamorphosis Alpha. We soon learned the ship was on course to crash into a star and when we found a way to stop it, the GM was stuck for what to do next. I took over as GM and we learned that the ship was launched in the 25th century. It was now the 35th and the universe outside the ship was that of Star Frontiers. Our vessel was rescued and our group became special agents of Star Law.</p><p></p><p><strong>The Meaning of Life</strong></p><p><em>Skyrealms of Jorune</em></p><p>Following the death of an alien high priest, 7 people, Humans and aliens, undertake a quest to place his body in an ancient tomb 7 days travel aways. In the process they are going to discover the meaning of Life.Each and everyone of them thinks he learns it but dies soon after. In the end, one of them sacrifices himself so that last survivor can return home alive with the knowledge. Run over the course of 7 days real time.</p><p></p><p><strong>The Wizard of Oz - End of the Rainbow</strong></p><p><em>Homebrew based on R. Talsorian Games Fusion System</em></p><p>A musical! I'm serious. During the Battle of Midway in the Second World War, a fighter pilot flies through an explosion and ends up in the skies over Oz. While our hero tries to reach the Emerald City and return home, Nightmares chase him and his friends to learn the secret of travel to the real world. Men in Black in our world investigate the disappearence of the pilot and his plane and find connections to the aging Kansas grandmother Dorothy Gale.</p><p></p><p><strong>The Legend of Boot Hill</strong></p><p><em>Housebrew modification of Boot Hill and AD&D</em></p><p>A Singing Cowboy (who actually sung), a Masked Hero, a Native American Shaman, a mysterious red garbed Stranger (possible undead) and a Half-Mexican, Half-African Bandit ride into the sunset after battling Steam-powered robots, Haunted Trains, super-human Masterminds and a clone of Billy the Kid. Oh yeah.</p><p></p><p><strong>The Irregulars</strong></p><p><em>Champions</em></p><p>The mightest heroes on Earth...Captain Incredible, Tomorrow Man, Earth Angel...these aren't those guys. Not even close. Meet the world's worst superheroes...Tin Man (who can change his skin into Tin!), The Operator (who can mentally contact any telephone), Petshop Boy (a teen who can become any domestic animal under 100 lbs.), Suds (a man made of living soap) and many more. These brave but outclassed men and women fight the forces of even as...The Irregulars! We will triumph because no matter how much they stink...evil stinks worse!</p><p></p><p>More thoughts, memories and cool stories in the coming days. Thanks for your time and don't forget to share.</p><p></p><p>AD</p><p>The Green Adam</p></blockquote><p></p>
[QUOTE="The Green Adam, post: 3506494, member: 50821"] 2007 marks my 30th year participating in this grand and glorious hobby (obsession/addition/madness/love). To that end I've been going down memory lane and reminiscing about many of my previous campaigns. What follows is my list of the top 5 strangest, most unusual and most unforgettable campaigns I've ever run or played in. Please do an old dawg a solid and post your list. :D Here goes... [B]Metamorphosis Alpha Dawn[/B] [I]Gamma World-Metamorphosis Alpha-Star Frontiers[/I] We were running a game of Gamma World with a mixed group of humans, mutants and a robot when after about 15 sessions we found out we weren't on Earth at all. The whole thing was taking place inside the Starship Warden from Metamorphosis Alpha. We soon learned the ship was on course to crash into a star and when we found a way to stop it, the GM was stuck for what to do next. I took over as GM and we learned that the ship was launched in the 25th century. It was now the 35th and the universe outside the ship was that of Star Frontiers. Our vessel was rescued and our group became special agents of Star Law. [B]The Meaning of Life[/B] [I]Skyrealms of Jorune[/I] Following the death of an alien high priest, 7 people, Humans and aliens, undertake a quest to place his body in an ancient tomb 7 days travel aways. In the process they are going to discover the meaning of Life.Each and everyone of them thinks he learns it but dies soon after. In the end, one of them sacrifices himself so that last survivor can return home alive with the knowledge. Run over the course of 7 days real time. [B]The Wizard of Oz - End of the Rainbow[/B] [I]Homebrew based on R. Talsorian Games Fusion System[/I] A musical! I'm serious. During the Battle of Midway in the Second World War, a fighter pilot flies through an explosion and ends up in the skies over Oz. While our hero tries to reach the Emerald City and return home, Nightmares chase him and his friends to learn the secret of travel to the real world. Men in Black in our world investigate the disappearence of the pilot and his plane and find connections to the aging Kansas grandmother Dorothy Gale. [B]The Legend of Boot Hill[/B] [I]Housebrew modification of Boot Hill and AD&D[/I] A Singing Cowboy (who actually sung), a Masked Hero, a Native American Shaman, a mysterious red garbed Stranger (possible undead) and a Half-Mexican, Half-African Bandit ride into the sunset after battling Steam-powered robots, Haunted Trains, super-human Masterminds and a clone of Billy the Kid. Oh yeah. [B]The Irregulars[/B] [I]Champions[/I] The mightest heroes on Earth...Captain Incredible, Tomorrow Man, Earth Angel...these aren't those guys. Not even close. Meet the world's worst superheroes...Tin Man (who can change his skin into Tin!), The Operator (who can mentally contact any telephone), Petshop Boy (a teen who can become any domestic animal under 100 lbs.), Suds (a man made of living soap) and many more. These brave but outclassed men and women fight the forces of even as...The Irregulars! We will triumph because no matter how much they stink...evil stinks worse! More thoughts, memories and cool stories in the coming days. Thanks for your time and don't forget to share. AD The Green Adam [/QUOTE]
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