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30th level at 21
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<blockquote data-quote="der_kluge" data-source="post: 2267537" data-attributes="member: 945"><p>I've seen this before, and I've seen people complain about it before. Obviously, there's nothing rules-wise that says that adventurers have to be in their 50s to be 30th level, but it seems to make more sense, for some reason. I blame Tolkien.</p><p></p><p>Anyway, reasons to stay in town, I can think of several. The wizard might want to make a powerful magic item, or the fighter might want to build a keep, and attract followers, the thief might want to start a thieves guild, er rogues guild, er whatever. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> The cleric will want to build a temple, and the druid might want to cleanse a forest, or establish a grove (although I don't know what might go into doing such a thing). All of these things take considerable amounts of time.</p><p></p><p>Encourage your players to do this in a relatively small town, and then have fast-forward several years to see it grow, attract commerce, attract followers, attract all kinds of stuff really. It'll make the game more interesting, and make them older, which I think is your main purpose, anyway.</p></blockquote><p></p>
[QUOTE="der_kluge, post: 2267537, member: 945"] I've seen this before, and I've seen people complain about it before. Obviously, there's nothing rules-wise that says that adventurers have to be in their 50s to be 30th level, but it seems to make more sense, for some reason. I blame Tolkien. Anyway, reasons to stay in town, I can think of several. The wizard might want to make a powerful magic item, or the fighter might want to build a keep, and attract followers, the thief might want to start a thieves guild, er rogues guild, er whatever. :) The cleric will want to build a temple, and the druid might want to cleanse a forest, or establish a grove (although I don't know what might go into doing such a thing). All of these things take considerable amounts of time. Encourage your players to do this in a relatively small town, and then have fast-forward several years to see it grow, attract commerce, attract followers, attract all kinds of stuff really. It'll make the game more interesting, and make them older, which I think is your main purpose, anyway. [/QUOTE]
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