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30th level at 21
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<blockquote data-quote="kigmatzomat" data-source="post: 2271562" data-attributes="member: 9254"><p>Meetings eat time. Heroes arrive in the capital to see the king. They send a messenger requesting an audience. The chancellor intercepts it, being his job, and arranges to meet the group in three days. He listens to the group, prepares a summary for the king, and arranges a meeting a few days later. The king decides to ponder the issue, possibly summon a few nobles for advice. Poof, there's another week down. </p><p></p><p>Item acquisition. I don't use magic shops but most cities have enough artisan mages to handle the needs. Of course, they are busy often enough to be a nuisance. Want a magic sword? Okay, it's going to have to wait the two weeks for him to forge a masterwork. Magic boots? Lets do a fitting and it'll be three days until the leather has dried from the dying process and are ready to be enchanted. </p><p></p><p>Travel. You can't teleport places you haven't seen. Scrying works to a point for targeting but sometimes you need to bring cargo or large groups. Stealth may also require traditional modes of travel to avoid pesky questions. </p><p></p><p>In general, my players spend several months per game year on these things. So my game, which seems rapid paced to me, goes through 18 levels in 5 years.</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 2271562, member: 9254"] Meetings eat time. Heroes arrive in the capital to see the king. They send a messenger requesting an audience. The chancellor intercepts it, being his job, and arranges to meet the group in three days. He listens to the group, prepares a summary for the king, and arranges a meeting a few days later. The king decides to ponder the issue, possibly summon a few nobles for advice. Poof, there's another week down. Item acquisition. I don't use magic shops but most cities have enough artisan mages to handle the needs. Of course, they are busy often enough to be a nuisance. Want a magic sword? Okay, it's going to have to wait the two weeks for him to forge a masterwork. Magic boots? Lets do a fitting and it'll be three days until the leather has dried from the dying process and are ready to be enchanted. Travel. You can't teleport places you haven't seen. Scrying works to a point for targeting but sometimes you need to bring cargo or large groups. Stealth may also require traditional modes of travel to avoid pesky questions. In general, my players spend several months per game year on these things. So my game, which seems rapid paced to me, goes through 18 levels in 5 years. [/QUOTE]
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