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30th-level PC versus kingdom--who wins?
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<blockquote data-quote="Eidalac" data-source="post: 3893698" data-attributes="member: 56135"><p>Hrm.</p><p></p><p>Setting dependent, I'd think.</p><p></p><p>My personal archetypal Big Bad Spellcaster, Nevar, could conquer most worlds by 20th - of course, this also involves him having become immortal hundreds to thousands of years ago and using the time to insulate himself into the political structures of the world to the point where he is a puppet master to the kings and such.</p><p></p><p>The more high to epic level NPCs in the world, the slower he has to move, and the longer it takes.</p><p></p><p></p><p>Now, to get back to scales a player would be interested in:</p><p></p><p>A melee type (or any non caster, really), with either good Diplomacy or Leadership could be fielding significant armies by the mid teens. Once his level is near to equal to that of the highest NPC defenders of a given town/nation, he should be able to at least take on any single group he likes with a good chance of victory - he deals with the leveled NPCs from the top down while his army cleans up the basic guys.</p><p></p><p>Provided he doesn't do anything to incite an alliance against him, he wins.</p><p></p><p></p><p>Spellcaster get more fun options, of course.</p><p></p><p>If you really want to raise some hell... open some Portals to Hell.</p><p></p><p>Hillarity ensues.</p><p></p><p>Of course, depending on the setting, you'll have to do some work before and after to deal with the defenses that have prevented this from happening before, since once you open a hellgate, people start to notice rather fast.</p><p></p><p></p><p>For dealing with just a small-ish town, the undead bomb is likely the easiest and fastest route, and requires the fewst levels, but it doesn't stand up well once you start spawning enough for the good guys to notice.</p></blockquote><p></p>
[QUOTE="Eidalac, post: 3893698, member: 56135"] Hrm. Setting dependent, I'd think. My personal archetypal Big Bad Spellcaster, Nevar, could conquer most worlds by 20th - of course, this also involves him having become immortal hundreds to thousands of years ago and using the time to insulate himself into the political structures of the world to the point where he is a puppet master to the kings and such. The more high to epic level NPCs in the world, the slower he has to move, and the longer it takes. Now, to get back to scales a player would be interested in: A melee type (or any non caster, really), with either good Diplomacy or Leadership could be fielding significant armies by the mid teens. Once his level is near to equal to that of the highest NPC defenders of a given town/nation, he should be able to at least take on any single group he likes with a good chance of victory - he deals with the leveled NPCs from the top down while his army cleans up the basic guys. Provided he doesn't do anything to incite an alliance against him, he wins. Spellcaster get more fun options, of course. If you really want to raise some hell... open some Portals to Hell. Hillarity ensues. Of course, depending on the setting, you'll have to do some work before and after to deal with the defenses that have prevented this from happening before, since once you open a hellgate, people start to notice rather fast. For dealing with just a small-ish town, the undead bomb is likely the easiest and fastest route, and requires the fewst levels, but it doesn't stand up well once you start spawning enough for the good guys to notice. [/QUOTE]
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