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34th level magic items...how about 40th level items...42 maybe
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<blockquote data-quote="Badwe" data-source="post: 4827618" data-attributes="member: 61762"><p>i think it's fair to say a 40th level item would be well out of reach if the DM even allowed it to exist. to create such an item would need the residuum value of 5 level 35 items, which would each in turn require the residuum value of 5 level 30 items. and while level 30 items can be acquired, they disenchant into the residuum needed to make a level 25 item.</p><p></p><p>Let's get a little more granularity. The increment of items in a given range of levels, 1-5, 6-10, 11-15, etc. etc. is also 5 times the previous increment, and the first one is 160. so</p><p></p><p>level range increment</p><p>1-5 160</p><p>6-10 800</p><p>11-15 4,000</p><p>16-20 20,000</p><p>21-25 100,000</p><p>26-30 500,000</p><p>31-35 2,500,000</p><p>36-40 12,500,000</p><p></p><p></p><p>So assuming the highest attainable item in treasure parcels were 33 instead of 30, the prices would look like this:</p><p></p><p>item level cost residuum disenchant value</p><p>30 3,125,000gp 625,000gp</p><p>31 5,725,000gp 1,145,000gp</p><p>32 8,225,000gp 1,645,000gp</p><p>33 10,725,000gp 2,145,000gp</p><p>34 13,225,000gp 2,645,000gp</p><p></p><p>now math it out, at 27 they get a 30, at 28 at 30+31, at 29 a 30+31+32, and at 30 they get a 30+31+32+33</p><p></p><p>so 30*4 + 31*3 + 32*2 + 33 = 625k*4 + 1,145k*3 + 1,645k*2 + 2,145k = 2,500k + 3,435k + 4,935k + 2,145k = 13,015,000gp from disenchanting all of them.</p><p></p><p>that would put them within reach, from GP supplies from everything below 30, of making a single 35 item at 15,625,000gp for a 35. with a level 40 costing in excess of 78million GP, i don't see that happening without some DM fudging, probably not recomended. keep in mind a level 40 item would be, for example, a +8 vorpal sword.</p></blockquote><p></p>
[QUOTE="Badwe, post: 4827618, member: 61762"] i think it's fair to say a 40th level item would be well out of reach if the DM even allowed it to exist. to create such an item would need the residuum value of 5 level 35 items, which would each in turn require the residuum value of 5 level 30 items. and while level 30 items can be acquired, they disenchant into the residuum needed to make a level 25 item. Let's get a little more granularity. The increment of items in a given range of levels, 1-5, 6-10, 11-15, etc. etc. is also 5 times the previous increment, and the first one is 160. so level range increment 1-5 160 6-10 800 11-15 4,000 16-20 20,000 21-25 100,000 26-30 500,000 31-35 2,500,000 36-40 12,500,000 So assuming the highest attainable item in treasure parcels were 33 instead of 30, the prices would look like this: item level cost residuum disenchant value 30 3,125,000gp 625,000gp 31 5,725,000gp 1,145,000gp 32 8,225,000gp 1,645,000gp 33 10,725,000gp 2,145,000gp 34 13,225,000gp 2,645,000gp now math it out, at 27 they get a 30, at 28 at 30+31, at 29 a 30+31+32, and at 30 they get a 30+31+32+33 so 30*4 + 31*3 + 32*2 + 33 = 625k*4 + 1,145k*3 + 1,645k*2 + 2,145k = 2,500k + 3,435k + 4,935k + 2,145k = 13,015,000gp from disenchanting all of them. that would put them within reach, from GP supplies from everything below 30, of making a single 35 item at 15,625,000gp for a 35. with a level 40 costing in excess of 78million GP, i don't see that happening without some DM fudging, probably not recomended. keep in mind a level 40 item would be, for example, a +8 vorpal sword. [/QUOTE]
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34th level magic items...how about 40th level items...42 maybe
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