Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
36 Gods, 36 Classes: Tell me what they are.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CreamCloud0" data-source="post: 9508412" data-attributes="member: 7034710"><p><strong>The Hearthsmith</strong></p><p></p><p>Hearthsmiths exist to bring rest and recovery to anyone who needs it whereever they happen to be, they'll welcome all in to their shelter, give you a hot meal, a warm bed and fix up both you and your gear, but their job isn't finished until you've set out again so they'll do all you need to prepare you to head back out on the road too.</p><p></p><p>Each and every Hearthsmith is connected to their own personal sanctuary, a wandering guesthouse of a pocket dimension they can summon the entrance or the whole building to whereever they need it, and taking the form of whatever they wish, but inside if you accept their hospitality, well, you've entered their home and their rules apply here now, and even if you haven't it's the job of a good host to ensure their guests aren't unduely disturbed and they're more than qualified to do that, so don't cause a fuss now!</p><p></p><p>As a Hearthsmith grows stronger the benefits they can bring to people from being within their sanctuary grow stronger, more numerous or persist longer after leaving, some gain shops inside their sanctuaries which are ever stocked with useful gear for people to supply themselves with, others create burning forges where they upgrade and enchant equipment, many serve food that cure ills and strengthen the body, the occasional mystic spa has been known to turn up too to ease and work through mental stressers too, some create places that enhance learning and host classes teaching useful skills.</p><p></p><p><strong>Sooth</strong></p><p></p><p>Sooth is the patron god of the Hearthsmiths, said to of originally been a blacksmith who became an adventurer then later settling down to own an inn before ascending to godhood for his deeds and renown, Sooth experienced many sides of the traveller's lifestyle from many perspectives, the wisdom they learned from this was the most important thing is there being someone, anyone, willing to prop you up when you get tired, and so he ensured that was so.</p><p></p><p>Sooth in his godhood is a large, old but muscular man, most of his skin glows red like iron in the fire but is never hotter to the touch than a comfortable warmth, he is never seen without wearing the bottom half of a repurposed-for-housekeeping leather smith's apron, he has short white wild hair and is typically of good humor, so long as you don't disturb the guests.</p></blockquote><p></p>
[QUOTE="CreamCloud0, post: 9508412, member: 7034710"] [B]The Hearthsmith[/B] Hearthsmiths exist to bring rest and recovery to anyone who needs it whereever they happen to be, they'll welcome all in to their shelter, give you a hot meal, a warm bed and fix up both you and your gear, but their job isn't finished until you've set out again so they'll do all you need to prepare you to head back out on the road too. Each and every Hearthsmith is connected to their own personal sanctuary, a wandering guesthouse of a pocket dimension they can summon the entrance or the whole building to whereever they need it, and taking the form of whatever they wish, but inside if you accept their hospitality, well, you've entered their home and their rules apply here now, and even if you haven't it's the job of a good host to ensure their guests aren't unduely disturbed and they're more than qualified to do that, so don't cause a fuss now! As a Hearthsmith grows stronger the benefits they can bring to people from being within their sanctuary grow stronger, more numerous or persist longer after leaving, some gain shops inside their sanctuaries which are ever stocked with useful gear for people to supply themselves with, others create burning forges where they upgrade and enchant equipment, many serve food that cure ills and strengthen the body, the occasional mystic spa has been known to turn up too to ease and work through mental stressers too, some create places that enhance learning and host classes teaching useful skills. [B]Sooth[/B] Sooth is the patron god of the Hearthsmiths, said to of originally been a blacksmith who became an adventurer then later settling down to own an inn before ascending to godhood for his deeds and renown, Sooth experienced many sides of the traveller's lifestyle from many perspectives, the wisdom they learned from this was the most important thing is there being someone, anyone, willing to prop you up when you get tired, and so he ensured that was so. Sooth in his godhood is a large, old but muscular man, most of his skin glows red like iron in the fire but is never hotter to the touch than a comfortable warmth, he is never seen without wearing the bottom half of a repurposed-for-housekeeping leather smith's apron, he has short white wild hair and is typically of good humor, so long as you don't disturb the guests. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
36 Gods, 36 Classes: Tell me what they are.
Top