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<blockquote data-quote="WizarDru" data-source="post: 3706887" data-attributes="member: 151"><p>The PSP has some great games...I don't think that was really at issue. One of the complaints two of my friends had wasn't that the games were remakes, but that they were fairly exact ports of games they'd played just one or two years ago. Prince of Persia is great...but if you're just giving me a version adapted to run on the PSP and not really taking any advantage of the PSP's unique strengths, I'm not really going to buy it, even if it's great. And that's one of the weaknesses of the PSP's library...lots of games that the core audience already has. The best selling PSP games are all members of a series, but they're original versions for the PSP, not just ports of existing games (namely Tekken, Monster Hunter 1/2 and Wipeout Pure). All of them take advantage of the PSP's strengths: superior graphics, nicer screen, better wifi connection, etc. Insulting conversions like the Parappa the Rapper game don't win many friends.</p><p></p><p></p><p>Except that's not entirely what I'm talking about. Both systems have a low-power, quick-off mode (although with the PSPs shorter battery life, this is more problematic for my friends). But that style of play isn't reflected in the actual games. Some folks don't sit down to play five minutes of Syphon Filter or GRAW 2...the game isn't really meant to be played in short bursts like that. The PSP's library is full of games that are designed for playing in longer sittings...which is fine. But that makes the games less attractive for anything other than longer play periods. Does the PSP have games that ARE conducive to short term play? It does, and it's getting more all the time. But these games are arriving much later in it's life, and they probably would have helped a lot more if they'd appeared even a year ago.</p><p></p><p> I'm not judging it so much as pointing out that renewed efforts this far down the road are too little, too late. The PSP hasn't failed, but it's destined to be an also-ran of this generation. When your <a href="http://en.wikipedia.org/wiki/Best_selling_video_games#Nintendo_DS" target="_blank">competitor's top game has probably sold more copies</a> than you've sold of <a href="http://en.wikipedia.org/wiki/Best_selling_video_games#PlayStation_Portable" target="_blank">your entire library</a> (or perhaps their top two), then while you may remain profitable, you're taking a back-seat this generation. Hence the reference to the gamecube.</p></blockquote><p></p>
[QUOTE="WizarDru, post: 3706887, member: 151"] The PSP has some great games...I don't think that was really at issue. One of the complaints two of my friends had wasn't that the games were remakes, but that they were fairly exact ports of games they'd played just one or two years ago. Prince of Persia is great...but if you're just giving me a version adapted to run on the PSP and not really taking any advantage of the PSP's unique strengths, I'm not really going to buy it, even if it's great. And that's one of the weaknesses of the PSP's library...lots of games that the core audience already has. The best selling PSP games are all members of a series, but they're original versions for the PSP, not just ports of existing games (namely Tekken, Monster Hunter 1/2 and Wipeout Pure). All of them take advantage of the PSP's strengths: superior graphics, nicer screen, better wifi connection, etc. Insulting conversions like the Parappa the Rapper game don't win many friends. Except that's not entirely what I'm talking about. Both systems have a low-power, quick-off mode (although with the PSPs shorter battery life, this is more problematic for my friends). But that style of play isn't reflected in the actual games. Some folks don't sit down to play five minutes of Syphon Filter or GRAW 2...the game isn't really meant to be played in short bursts like that. The PSP's library is full of games that are designed for playing in longer sittings...which is fine. But that makes the games less attractive for anything other than longer play periods. Does the PSP have games that ARE conducive to short term play? It does, and it's getting more all the time. But these games are arriving much later in it's life, and they probably would have helped a lot more if they'd appeared even a year ago. I'm not judging it so much as pointing out that renewed efforts this far down the road are too little, too late. The PSP hasn't failed, but it's destined to be an also-ran of this generation. When your [URL=http://en.wikipedia.org/wiki/Best_selling_video_games#Nintendo_DS]competitor's top game has probably sold more copies[/URL] than you've sold of [url=http://en.wikipedia.org/wiki/Best_selling_video_games#PlayStation_Portable]your entire library[/url] (or perhaps their top two), then while you may remain profitable, you're taking a back-seat this generation. Hence the reference to the gamecube. [/QUOTE]
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