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General Tabletop Discussion
*TTRPGs General
36th level epic characters...best combos?
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<blockquote data-quote="Bill Muench" data-source="post: 589083" data-attributes="member: 121"><p>LOL... I used to be really, really bad when it came to powergaming. If you ever want to know how to totally twink out a character in <em>Heroes Unlimited</em>, I'm your man. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> These days I'd like to think I'm a lot better at keeping characters in-line with the rest of the party and with what the DM is comfortable with. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I'm mainly curious because at this point I have no real-world experience with Epic level stuff. I've been working on a homebrew for a long time now and I decided that I'd try to stat up some of my NPCs who should be epic. First one is a Worm That Walks who is one of the most powerful wizards on the planet. He's one of the guys that helped create arcane magic in ages past. He isn't a specialist, and I'm trying to decide what classes to give him. Probably a WizX/Archmage5, with a total of about 40-45 levels. I thought about Arcane Lord, but I don't like the fact that they don't get any bonus feats (other than a few metamagic ones).</p><p></p><p></p><p></p><p>I had a feeling that some of it had to do with Circle casting. And Numion makes a good point that since your RW is a transmuter, metamagicking spells isn't as useful for you except to raise the DC with Heighten. Most of your effective ones are basically save or die, or save or frog. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>Good advice there (and the mastery of shaping ability with Anti-Magic Field is just brutal!). Thanks for the insight!</p></blockquote><p></p>
[QUOTE="Bill Muench, post: 589083, member: 121"] LOL... I used to be really, really bad when it came to powergaming. If you ever want to know how to totally twink out a character in [I]Heroes Unlimited[/I], I'm your man. ;) These days I'd like to think I'm a lot better at keeping characters in-line with the rest of the party and with what the DM is comfortable with. :) I'm mainly curious because at this point I have no real-world experience with Epic level stuff. I've been working on a homebrew for a long time now and I decided that I'd try to stat up some of my NPCs who should be epic. First one is a Worm That Walks who is one of the most powerful wizards on the planet. He's one of the guys that helped create arcane magic in ages past. He isn't a specialist, and I'm trying to decide what classes to give him. Probably a WizX/Archmage5, with a total of about 40-45 levels. I thought about Arcane Lord, but I don't like the fact that they don't get any bonus feats (other than a few metamagic ones). I had a feeling that some of it had to do with Circle casting. And Numion makes a good point that since your RW is a transmuter, metamagicking spells isn't as useful for you except to raise the DC with Heighten. Most of your effective ones are basically save or die, or save or frog. :D Good advice there (and the mastery of shaping ability with Anti-Magic Field is just brutal!). Thanks for the insight! [/QUOTE]
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36th level epic characters...best combos?
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