Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
3d6 instead of d20
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sorry_Charry" data-source="post: 5350397" data-attributes="member: 49866"><p>Nice.</p><p> </p><p>On another note, a lot of people have mentioned 'fumbling' skill checks as part of the pro's and con's of supplanting the 1d20 with multiple dice.</p><p> </p><p>I'd like to point out: there is no automatic failure/success for skill checks. If a roll of 1 beats the DC (after all appropriate modifiers, that is)... then the check passes.</p><p> </p><p>Automatic success/failure only apply to saving throws and attack rolls.</p><p> </p><p>There. Now that my OCD has been sated... I've seen the 2d10 method in action and I tend to like the 'bell curved' results. What I don't like is the reduced level of critical hits and fumbles... (1% chance of occurrence of each one if you require two 10's or two 1's respectively). So we used 19-20 & 2-3 respectively for those (upping the chance of a crit/fumble to 3% each... still less than the traditional 5% with 1d20). </p><p> </p><p>That way, the character's skill level and competence still had an increased role in the less random system, but there was still the outside chance that criticals would occur. Giving guys a 1% chance throughout the session just seemed, I don't know... to take the wind out of the sails of the game, and having fun is the #1 rule.</p></blockquote><p></p>
[QUOTE="Sorry_Charry, post: 5350397, member: 49866"] Nice. On another note, a lot of people have mentioned 'fumbling' skill checks as part of the pro's and con's of supplanting the 1d20 with multiple dice. I'd like to point out: there is no automatic failure/success for skill checks. If a roll of 1 beats the DC (after all appropriate modifiers, that is)... then the check passes. Automatic success/failure only apply to saving throws and attack rolls. There. Now that my OCD has been sated... I've seen the 2d10 method in action and I tend to like the 'bell curved' results. What I don't like is the reduced level of critical hits and fumbles... (1% chance of occurrence of each one if you require two 10's or two 1's respectively). So we used 19-20 & 2-3 respectively for those (upping the chance of a crit/fumble to 3% each... still less than the traditional 5% with 1d20). That way, the character's skill level and competence still had an increased role in the less random system, but there was still the outside chance that criticals would occur. Giving guys a 1% chance throughout the session just seemed, I don't know... to take the wind out of the sails of the game, and having fun is the #1 rule. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
3d6 instead of d20
Top