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<blockquote data-quote="Dagredhel" data-source="post: 4072411" data-attributes="member: 3421"><p><span style="font-size: 12px"><strong>Slinger (Slr)</strong></span></p><p></p><p>A slinger wreaks havoc among his enemies with the deadly accuracy of his missiles.</p><p>Human slingers often come from the outlands, where the sling is used both in hunting small game and in protecting flocks from predation. In the hands of one skilled in its use, the sling also becomes a weapon of war every bit as deadly as the bow.</p><p>Of the nonhuman races, halfling slingers are most common, having a natural talent for the weapon.</p><p>Slingers develop keen eyesight to pick out distant targets. They often have some training in a craft or profession that befits their background. Those brought up among herdsman or husbandmen learn from an early age how to handle animals. Slingers are most comfortable fighting afoot, as their humble backgrounds seldom provide them with much in the way of equestrian training.</p><p></p><p><strong>Class Features</strong></p><p>All of the following are class features of the slinger.</p><p><strong>Class Skills:</strong> The slinger’s class skills (and the key ability for each skill) are Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Profession (Wis), Spot (Wis) and Swim (Str).</p><p><strong>Weapon and Armor Proficiency:</strong> A slinger is proficient with all simple and martial weapons, and with light armor and medium armor.</p><p><strong>Starting Feats: </strong> The slinger receives the Point Blank Shot and Precise Shot feats in addition to his weapon and armor proficiencies and fighter bonus feat. </p><p><strong>Recommended 1st level Fighter Bonus Feat:</strong> The slinger should consider Improved Initiative, Far Shot, Rapid Shot, or Weapon Focus (sling) when selecting his 1st level fighter bonus feat.</p></blockquote><p></p>
[QUOTE="Dagredhel, post: 4072411, member: 3421"] [SIZE=3][B]Slinger (Slr)[/B][/SIZE] A slinger wreaks havoc among his enemies with the deadly accuracy of his missiles. Human slingers often come from the outlands, where the sling is used both in hunting small game and in protecting flocks from predation. In the hands of one skilled in its use, the sling also becomes a weapon of war every bit as deadly as the bow. Of the nonhuman races, halfling slingers are most common, having a natural talent for the weapon. Slingers develop keen eyesight to pick out distant targets. They often have some training in a craft or profession that befits their background. Those brought up among herdsman or husbandmen learn from an early age how to handle animals. Slingers are most comfortable fighting afoot, as their humble backgrounds seldom provide them with much in the way of equestrian training. [B]Class Features[/B] All of the following are class features of the slinger. [B]Class Skills:[/B] The slinger’s class skills (and the key ability for each skill) are Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Profession (Wis), Spot (Wis) and Swim (Str). [B]Weapon and Armor Proficiency:[/B] A slinger is proficient with all simple and martial weapons, and with light armor and medium armor. [B]Starting Feats: [/B] The slinger receives the Point Blank Shot and Precise Shot feats in addition to his weapon and armor proficiencies and fighter bonus feat. [B]Recommended 1st level Fighter Bonus Feat:[/B] The slinger should consider Improved Initiative, Far Shot, Rapid Shot, or Weapon Focus (sling) when selecting his 1st level fighter bonus feat. [/QUOTE]
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